InfoQ Homepage Mobile Development Content on InfoQ
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JavaFX in AppStores and Improved UI Framework
Gluon spoke recently to discuss cross-platform JavaFX applications running on computers and mobile devices. Examples include two games. Meanwhile, the ControlsFX team has released a new update with improved UI controls.
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Microsoft .NET Conf: Focus on Windows
Earlier this week, the first edition of the .NET Conf: Focus series for 2021 took place, featuring Windows desktop development topics. The event targeted developers of all stripes, covering both existing functionalities on .NET 5 and upcoming projects such as .NET MAUI and Project Reunion. The focus conferences are free, one-day events featuring speakers from the community and .NET product teams.
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NativeScript 7 Moves from ES5 to ES2017+
NativeScript 7 aligns with modern JavaScript standards by targeting es2017+. Additionally, it streamlines app configuration by consolidating it in a single file and replaces JavaScriptCore with V8 for iOS apps.
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How the Gojek devX Team Handled Challenges with Mobile App CI
The developer experience (devX) team at Gojek recently described how they tackled challenges around scaling the development and integration of Android and iOS mobile apps. They emphasized the importance of segregating pipelines for providing faster feedback.
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Ionic Introduces Improved Customization with Shadow Parts
The Ionic Framework recently adopted an upcoming W3C specification titled CSS Shadow Parts that addresses the current limitations with CSS modifications within Web Components.
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Ionic Capacitor 2 Improves Mobile Authentication and Cross-Domain HTTPS
The recent Ionic Capacitor 2 release updates the underlying Swift, XCode, and Android versions, adds Face Unlock and Iris Unlock, improves the core Capacitor plugins, and simplifies cross-domain HTTPS requests.
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Amazon Releases AWS Amplify iOS and Android into General Availability
Recently, Amazon announced the general availability (GA) of Amplify iOS and Amplify Android, which are both part of the open-source Amplify Framework. Amplify iOS and Amplify Android include libraries and tools, allowing mobile developers to build scalable and secure cloud-powered applications.
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Project Leyden Aims to Improve Java Startup Time
Project Leyden is proposed to compile Java applications as native executable, decrease startup time and memory.
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JavaFX 14 Released
JavaFX 14 is available to help developers create cross-platform GUI applications with a single codebase. Improvements include HTTP/2 support with an embedded browser, controlled by native Java code.
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Facebook Natively Rewrites Messenger to Make it Faster and Smaller on iOS
Facebook has been at work to rewrite its iOS Messenger app using native technologies. Soon to be available on the App Store, the new Messenger is twice as fast on launch and less than one-fourth in size, says Facebook. Its unified architecture outlines a new SQLite-centered approach to native app development.
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Swift 5.2 Brings callAsFunction, Subscript with Default Arguments, and More
The Swift programming language, originally developed by Apple and released in 2014, has just reached version 5.2. Swift 5.2 is available in the Xcode 11.4 Beta, bringing callAsFunction, subscript with default arguments, Key Path Expressions as Functions, a new diagnostic architecture, and more.
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NativeScript Replaces JavaScriptCore with V8 for iOS Apps
NativeScript new JavaScript runtime for iOS, based on Google's V8 engine, is now in beta, after several months of development. This change should bring reduced app startup time as well as simplify NativeScript's development process.
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Hidden Costs of iOS/Android Shared Development, at Dropbox and Slack
Building a new native mobile app requires a lot of work since it is necessary to code it in Kotlin/Java for Android, and then again in Objective-C/Swift for iOS. In the past, Dropbox and Slack had been implementing a strategy to share code between platforms, building a shared library in C++, until recently, when they decided to get rid of this.
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Dart 2.6 Goes Native on Linux, Windows, and MacOS
The latest version of Google programming language Dart, numbered 2.6, extends support for native, ahead-of-time (AOT) compilation with the addition of dart2native, which enables the creation of command-line programs on Linux, Windows, and MacOS.
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WebExpo 2019: More Than You Ever Wanted to Know About Resource Hints
Harry Roberts, consultant front-end architect at CSS Wizardry, discussed how web pages can be made faster with Resource Hints in a recent talk at WebExpo 2019 in Prague.