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  • Simple IT: SOA Done Right

    In his new post, Steve Jones proposes the notion of Simple IT – an IT that can be defined as a series of easily describable business aligned elements each of which can be independently maintained- in other words a properly designed SOA system.

  • Evolve: Using Components to Improve on Dependency Injection

    Evolve is a lightweight tool for creating, wiring up and executing Java components. Developers can use Evolve to graphically describe JavaBeans and also optionally generate Java code for setters and getters. InfoQ spoke with Andrew McVeigh about the tool.

  • Layout and Presentation Advice for the UX Designer

    Shane Morris, a former Microsoft UX Evangelist and currently an independent UX Architect, held a session called “Pimp My App” at TechEd Australia 2010, presenting 5 things to know before starting to create a UX, 4 steps for creating a good layout, and 6 tips on how to make a product look great.

  • Constantine on combining Agile and User Experience

    Usability and Teamwork author and consultant Larry Constantine recently wrote two articles about the “Interfaith Marriage” between experience design and agile development. He examines the inherent conflict between the agile and UX perspectives and provides some concrete advice on how to integrate the two into a creative and productive union.

  • ASP.NET MVC 3 Go-Live License

    Microsoft’s ASP.NET team has taken the Agile philosophy of Deploy Early, Deploy Often to heart. Close on the heels of ASP.NET MVC 2, version 3 beta has already been approved for production use. With a whole host of promising new features including the Razor syntax, this will be a hard release to ignore.

  • PRISM 4 Is Now Code Complete

    The patterns&practices team at Microsoft has released the latest version of its composite application guidance called PRISM 4 Drop 9, the library, the reference implementations and quick starts being code complete.

  • Is Good Code Enough for a Project to Be Successful?

    Simon Brown, a developer, architect and author, considers that it takes a lot more than just good code to create a successful project. In his presentation, "Good Code Isn’t Enough", Brown goes through all the elements necessary for a project’s success, from upfront design to operation documentation.

  • Patterns for Building Applications for Windows Azure

    J.D. Meier, a Principal Program Manager for the patterns & practices group at Microsoft, has listed a number of ASP.NET application patterns for Windows Azure, showing how the components work in the cloud. He also gave an example of mapping a standard web application to the cloud.

  • 10 Suggestions for the Architect of an Agile Team

    Tom Hollander, a Solutions Architect at Microsoft Australia, held a presentation entitled The Role of an Architect in an Agile Team at TechEd Australia where he discussed what he does as an architect leading an agile team.

  • Agile 2010 - Make Stuff People Can Use

    There were a number of sessions at Agile 2010 focused on usability and user experience. Samantha Starmer from REI presented a session titled "Make stuff people can use" that provided practical advice and pragmatic ideas on bringing usability into agile projects, even when there isn't a usability expert as a member of the team.

  • Using the Common Information Model for Building Semantic Services

    Despite multiple articles on the importance of semantic messaging for services interoperability, there is very little practical guidance on using the industry specific common information models. A new DeveloperWorks article by Gandhi Sivakumar and Ram Viswanathan is trying to fill that void.

  • Designing a Web Application with Scalability in Mind

    Max Indelicato, a Software Development Director and former Chief Software Architect, has written a post on how to design a web application for scalability. He suggests choosing the right deploying and storage solution, a scalable data storage and schema, and using abstraction layers.

  • How To Do Large Scale Refactoring

    Refactoring by definition means changing the internal structure of a program without modifying its external functional behavior. This is mostly done to improve the non-functional attributes of the program thus leading to improved code quality. However, refactoring on a large scale often gives jitters to even seasoned Agilists. The community discussed a few ways of handling the scale.

  • Microsoft Ribbon for WPF

    Microsoft has released a new preview of their WPF-based Ribbon control. Though not the final version, it includes a go live license and a copy of the source code. The quality is quite high and it appears that all of the bugs and API design flaws from last year’s preview have been corrected. While the source code is available, the license only permits read-only access for debugging purposes.

  • Software Programming as Craft

    The Cutter IT Journal recently published a special issue on software craftsmanship that included articles on what it means to be a software craftsman, software engineering vs. software craft, the relationship between Agile and craftsmanship, and crafting the user experience.

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