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  • Building High-Quality Products with Distributed Teams

    To ensure the quality of the products and services, Intermedia uses a common test & pre-production environment for all distributed teams. Lilia Gorbachik, product manager at Intermedia, mentioned at European Women in Tech that having a mature testing process, working with risks, and making daily decisions from a high-quality product perspective are key aspects to build high-quality products.

  • Experiences from Remote Mob Programming: Q&A with Sal Freudenberg

    At Cucumber, mob programming is done remotely by using a cycle in which the driver pulls down the latest code and then shares their screen, the team mobs for 10 minutes or so and commits the code. Next, the driver’s role rotates. “Remote mobbing works really well for me”, says Sal Freudenberg, “because it lets me tailor my working environment and work in a spot where I feel comfortable.”

  • How to Work Effectively with Agile in a Remote Team: Trust, Accountability and Communication

    In a session titled Being Agile in a Remote Team at the recent Agile2018 conference, Shane Hastie and Shannon Ewan addressed the topic of distributed agile teams and what makes them work. They discussed qualities of high performing teams, myths of remote teams and strategies to make remote teams work while sharing their story of how they work at ICAgile (a fully remote team and organization).

  • Keeping Distributed Teams in Sync

    The biggest challenge of distributed teams is communication, which is essential for establishing ground rules on collaboration. Shifting working hours to accommodate each other and team liaisons help to communicate and synchronize work. Teams based on trust, respect, and openness will encourage themselves to help people throughout the organization and foster a culture that keeps teams in sync.

  • QCon New York Day 1 – High Velocity Development Teams Track Summary

    QCon New York was heeled this week. This is a summary of the key messages from the opening keynote and from the High Velocity Development Teams track.

  • Making Distributed Development Work

    Distributed development depends on effective communication: you need to look for ways to have robust and diverse communication, build empathy towards each other to encourage feedback, and keep an eye on motivation. Team members are more engaged and creative when there’s shared ownership and responsibility for complete delivery from idea to production in distributed teams.

  • Eric J. McNulty : Your People’s Brains Need Face Time

    In a recent Strategy and Business article, leadership author Eric J. McNulty wrote about why distributed teams need to get together on a regular basis in order to be most effective. He cites research into distributed teams which shows that the value of face-to-face sessions far exceeds the cost of bringing people together.

  • Opinion: What 2017 Has in Store for Culture & Methods

    We polled the InfoQ Culture & Methods editors for their takes on what 2017 has in store for the technology industry, what are the trends which we see coming to the fore and what the implications will be for organizations around the globe.

  • Stretching Agile in Offshore Development

    To remain agile while offshoring software development, you have to invest time to make agile practices work under conditions where they are not supposed to work. Giving up is often not an option; you need to stretch agile practices by going back to the principles and collaboratively find ways to scale them and make them work effectively in a distributed environment.

  • Agile in Dispersed or Distributed Teams

    Cross-cultural team building enables collaboration and teamwork in dispersed or distributed agile teams. You need to invest to get the best out of a dispersed team. An exploration about what is needed to make agile work with dispersed or distributed teams.

  • Agile 2016: Communicating and Collaborating - How Distributed Teams Can Thrive

    David Horowitz and Mark Kilby presented at the Agile 2016 conference on how distributed teams can thrive. The premise of their talk was that distributed teams need to be connected, and that while face-to-face is important for collaboration, it isn’t as important as connectedness.

  • 10 Years Editorial Overview

    InfoQ has reached an important milestone this month: we have been creating and sharing content with you for 10 years now. All along the way we remained true to our initial mission: to deliver content that can effect change and innovation in the software-development community. We rely on a team of domain practitioners who have been covering the most important and innovative topics in the industry.

  • Economic Effects of Multitasking on an Organisation

    This post talks about how multitasking negatively impacts an an organisation economically.

  • Developments in IT Project Management

    The demand for IT project managers is increasing. Agile methodologies support collaboration with distributed teams for creative problem solving. The Internet of Things, cloud, big data, and cyber security will continue to dominate the IT landscape. Project managers have to pioneer IOT initiatives, be prepared for the influx of data and ensure that deliverables from their projects are secure.

  • Experiences from Doing Remote Pairing

    Doing pair programming when working remote helps to increase interaction between developers and build relationships in teams, it makes knowledge flow and can prevent developers from drifting away. You can experiment with tooling to find a setup that works for you. Empathy and egolessness can emerge organically when doing pairing in a distributed team. Read about experiences with remote pairing.

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