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  • Codenvy’s Architecture, Part 2

    Tyler Jewell, CEO of Codenvy, unveils in this 2-parts article the architecture of Codenvy - a cloud IDE –, providing details on its platform and plug-in architecture, workspace and cluster management, multi-tenancy implementation, IDE collaboration, release model and SCRUM process used for development.

  • Codenvy’s Architecture, Part 1

    Tyler Jewell, CEO of Codenvy, unveils in this 2-parts article the architecture of Codenvy - a cloud IDE –, providing details on its platform and plug-in architecture, workspace and cluster management, multi-tenancy implementation, IDE collaboration, release model and SCRUM process used for development.

  • The Technology behind Codenvy. An Interview with Tyler Jewell, CEO

    Codenvy is an online IDE supporting applications development in Java, JavaScript, HTML5, PHP, Ruby and other languages, with built-in support for deploying the apps on a PaaS. This article includes an interview with Tyler Jewell, CEO, detailing some of the technologies behind Codenvy.

  • Cloudberry: An HTML5 Cloud Phone Platform for Mobile Devices

    In this article, authors introduce Cloudberry, an HTML5-based cloud phone software which offers the benefit of changing features on mobile devices almost instantly. They also talk about challenges of using this platform.

  • Java EE Mobile Application Development using the AeroGear Framework

    AeroGear is a mobile development framework from JBoss that supports mobile web, hybrid, native apps on iOS & Android, and server side resources with extensions into existing projects like RESTEasy. Jay Balunas and Marius Bogoevici spoke at JavaOne 2012 Conference about AeroGear framework. InfoQ caught up with them and Anil Saldhana to speak about mobile development using AeroGear.

  • Developing Motoric Games with HTML5 - The Making of VeloMaze

    In this article Raimo explains the challenges and the solutions he had to come up with, while building a motoric HTML5 game for the NodeKO contest. The technologies used in the game were: Node.js, express (serving static content), Socket.io (letting the client and server communicate, Sylvester.js (a vector library for the physics engine) and jQuery.

  • James Ward on Client Server Application Development with HTML5 and Java

    Application development, whether it's client server, traditional web or a mobile web application, the recent trend is in using technologies like HTML5, CSS3, and JavaScript. James Ward spoke at JavaOne 2012 Conference about client server application development with HTML5 and Java. InfoQ caught up with James to speak about his presentation and the new application development trend.

  • HTML5 offline web applications using ASP.NET MVC

    One of the major constraints of web applications has always been connectivity, especially with mobile applications. In this article, Jef Claes shows you how to use HTML’s offline capabilities to ensure the application keeps working even when the network connection isn’t.

  • Interview and Book Review: Pro HTML5 and CSS3 Design Patterns

    "Pro HTML5 and CSS3 Design Patterns" catalogs many common patterns in modern HTML5 applications. InfoQ talked to one author, Dionysios Synodinos, about the book and working with HTML5.

  • HTML 5 or Silverlight?

    While HTML5 is still a draft standard, its ultimate role as the dominant cross-platform solution is certain. Even Microsoft calls HTML “the only true cross-platform solution for everything.” But in many ways it is still severely limited when compared to Silverlight. Daniel Jebaraj of Syncfusion weighs in on the future of Silverlight and HTML5 with guidance on how to choose between the two.

  • Challenges and Opportunities in Mobile Application Development and Mobile DSLs

    Converged Mobile Solutions differ significantly from their Web and Desktop counterparts: they often rely on a sophisticated compared to their scope, while the User Experience and Device Capabilities are paramount to their success. We review the Mobile Technologies, Development Tools and Processes and detail how a DSL can simplify the delivery of Rich Cross Platforms Mobile Solutions.

  • mobl: a DSL for Mobile Web Development

    Zef Hemel explains mobl, a cross-platform DSL for building mobile applications, detailing language’s constructs, how to create an application, and why it is better than other similar solutions.

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