InfoQ Homepage Mono Content on InfoQ
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Xamarin is Bringing C# to the Mac App Store
Xamarin, makers of the popular MonoTouch and Mono for Android platforms, have entered into the Mac App Store market with Xamarin.Mac.
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Math.NET Numerics with F#, Intel MKL and Vector Slicing Support
Math.NET recently released numerics library with improved F# including support for Windows Phone 8 and vector slicing.
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Build Cross Platform Applications with Xwt
Xwt is .NET Framework based open source UI toolkit for Mono and .NET and is used for the creation of desktop applications that run on multiple platforms from the same codebase.
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Mono 3.0 Adds Async, Improves SGen GC and More
Miguel De Icaza has announced the release of Mono 3.0, which comes with several improvements such as Async, better SGen GC, improved Eval API and .NET 4.5 compatibility.
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Valgrind Support for MonoTouch
MonoTouch developers may now use Valgrind-based dynamic analysis tools on their iOS applications.
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Entity Framework, Async – In Mono!
Entity Framework has been integrated into the Mono distribution as of 2.11.3 which means it can now be used even outside of the Windows platform. Mono also gets Async support on par with .NET 4.5.
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Miguel de Icaza on ASP.NET MVC, Moonlight, and the Android Lawsuit
We had a chance to catch-up with Miguel de Icaza, founder of the Mono project and it’s new parent company, Xamarin. Some of the topics we covered include the future of ASP.NET MVC on Mono and the end of the Moonlight project.
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MonoDevelop 3.0 – Better Code Completion, Performance, Quick-Fix Suggestions
MonoDevelop 3.0 has been released and there are several new features that focus on performance and developer productivity, especially for C# developers.
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Xamarin’s Mono for Android Now Includes a Visual Designer
Xamarin has announced a visual designer for their Mono for Android development tool integrated with Visual Studio or MonoDevelop.
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XobotOS: Android Build on C# Instead of Java
Xamarin, the current care takers of the Mono project, have released a prototype of Android with the Java virtual machine completely removed. In its place is the Mono for Android version of the CLR, with most of the Java APIs converted into C# code.
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Simplified UI Development with MonoTouch.SQLite
When working with iOS and MonoTouch, you may find yourself needing to display data from a SQLite table. While this can be done directly by building up your own UITableViewController, the process can be quite time consuming with quite a bit of boilerplate code. Jeffrey Stedfast has found a way to reduce simple table binding to what’s basically a single method with MonoTouch.SQLite.
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Introducing the Mono for Android UI Designer
Mono for Android will soon have its own visual UI designer. Currently a private beta is available; developers interested are encouraged to sign up for the Mono for Android Designer Beta program. We spoke with Lluis Sanchez, the UI designer architect, for more information.
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Mono 2.11 Brings C# 5 Async Support
Mono 2.11 is the first of a series of preview releases designed to showcase the next version of Mono. Among other things there is an emphasis on compatibility with .NET 4.5 and C# 5.0.
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A New Survey Shows what Cross-platform Tools Are Preferred by Developers
A new report released by VisionMobile provides data on what cross-platform tools developers currently use, what they intend to use in the future and what tools they plan to abandon. The results of the survey indicate a volatile market, many developers changing their preferences in their pursue for a better tool.
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A New Garbage Collector and Memory Profiler for iOS/MonoTouch
MonoTouch for iOS now supports the generational garbage collector SGen. Until recently this was an experimental option only available on the full version of Mono. Along with it comes a Memory Profiler for iOS that it accessible via the MonoDevelop IDE.