InfoQ Homepage Process Content on InfoQ
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How Structure, Process, and Rules Make People Free
There is a widespread belief that rules, structure and processes inhibit freedom and that organizations that want to build a culture of autonomy and performance need to avoid them like the plague. In this article, we want to debunk that myth. Nurturing a culture of freedom and responsibility at scale is an organizational design problem
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Using Checklists to Organize Software Development Processes
A checklist as a process organization tool has already made a good showing in aviation and healthcare. In this article, Zakhar Yung explains how Agile teams take advantage of checklists at different stages of software development processes including sprint planning, software testing, deployment and debugging, and discover their benefits for your own project.
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Q&A on the Book The Team Engagement Strategy
The book The Team Engagement Strategy provides an operational model with guiding principles that teams can use to solve their problems by focusing on outcomes. It empowers teams to take action based on their shared insight and assumptions, and helps them to learn and improve continuously.
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Chaos Engineering
Modern software-based services are implemented as distributed systems with complex behavior and failure modes. Many large tech organizations are using experimentation to verify such systems' reliability. Netflix engineers call this approach chaos engineering. They've determined several principles underlying it and have used it to run experiments. This article is part of a theme issue on DevOps.
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Using SEMAT and Essence at Fujitsu UK
Fujitsu UK is using a large number of processes and methods which have developed over the period of many years. Looking for a way of combining agile and traditional methods, they became aware of SEMAT and the Essence Kernel. This article explores how they applied SEMAT and Essence to systems engineering, and used it to look at the whole programme of work across all disciplines.
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Ten Ways to Successfully Fail your Agility
This article is intended for newbies and agile sceptics who want to challenge their take on agile. It provides 10 ways to successfully fail your agility, implying that by replacing these practices with ones that do the opposite, you will increase agility and improve the odds of being successful.
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Q&A on the Lean IT Field Guide
In the book The Lean IT Field Guide Mike Orzen and Tom Paider explain how to initiate, execute, and sustain a Lean IT transformation. InfoQ interviewed them about how lean can be seen as a learning system, why managers should have both technical and social skills, how to assure that changes will sustain, and establishing a culture of engineering excellence and craftsmanship.
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Book Review and Q&A - The Art of Scalability
The Art of Scalability is a book on scaling organisations to adapt to web scale growth of their products and services. As well as having technical and architectural implications, scale needs to be dealt with on the organizational level. The goal is to show the reader how to organize technology, people and processes to result in a virtuous circle, a path of continuous improvement to scalability.
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Practices for DevOps and Continuous Delivery
DevOps is an attempt to break the barrier between development and operations teams, who are both required for the successful delivery of software says Danilo Sato. His book Devops in Practice: Reliable and automated software delivery provides a hands-on approach for implementing continuous delivery and DevOps practices.
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Using Large-Scale Scrum (LeSS) with Feature Teams to Ship Your Product Every Sprint
An interview with Larman about LeSS and what makes it different from other scaling frameworks and using empirical process control to increase organizational agility. Larman also explained how organizations can work with feature teams, and gave examples of how teams and stakeholders can be in direct contact with their customers and users and can work together to ship their product every sprint.
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Creating a Creative and Innovative Culture at Scale
King Digital Entertainment needs to foster a creative and innovative culture with engaged and motivated people to create fun games. They have established an environment with freedom and trust, with space for experiments, exploration, and learning, to make people happy. Experiments and lessons from the engineering organization showing continuous improvement of HR-related processes and topics.
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Q&A about the book Common System and Software Testing Pitfalls
The book Common System and Software Testing Pitfalls by Donald Firesmith provides descriptions of 92 pitfalls that make testing less efficient and effective. The descriptions explain what testers and stakeholders can do to avoid falling into the pitfalls and how to deal with the consequences when they have fallen into them.