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How a Game of Patterns Can Help Software Organisations to Gain Insights and Improve
Patterns can help us to understand how things work and how cultures develop. The game in an organisational system is about recognizing patterns and anti-patterns. According to Tiani Jones, leaders should work on the system rather than in the system and create the conditions for the development and sustainment of good patterns in software organisations.
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Making Software Development Boring to Deliver Business Value
Given there’s a limit to our cognitive abilities and our comprehension of complex systems, Corstian Boerman argues that software development should become boring. He suggests moving infrastructure out of the way so that it does not burden the day-to-day development process, and focusing on delivering business value in a predictable and repeatable way.
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How Growing Tech Engineers Enables Growing Yourself as a Leader
It’s challenging to grow into a new role when you are still holding on to what you have been good at and really love, and what you’ve been doing in your previous role. By attaching to everything you used to do, you are also depriving the people around you of an opportunity to grow and learn to master those skills and take on those responsibilities too.
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Approaches and Techniques to Break Down Silos: Learnings from QCon New York
At QCon New York 2023, Emily Webber presented Bridging Silos and Overcoming Collaboration Antipatterns in Multidisciplinary Organisations, where she showed a worrying trend in the industry of specialisation and silos at the expense of collaboration, shared responsibility, and valuable outcomes. She shared some approaches and techniques to break silos down to work together better.
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Challenges and Skills for Staff+ Engineering, Learnings from QCon New York
The QCon New York 2023 track Staff+ Engineering: New Skills, New Challenges comprised four talks that went into decisions with buy-in, growing people, the art of staff+, and deciding between individual contributions and leading people.
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Debugging Difficult Conversations as a Pathway to Happy and Productive Teams
Any time we talk to someone or to a group when there are high stakes and/or high emotions, difficult conversations can happen. If we ignore difficult conversations they typically don’t resolve themselves, in fact, they often get worse. Handling difficult conversations involves thinking about the logistics, having the proper mindset, and preparing yourselves.
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Unlocking Software Engineering Potential for Better Products
Becoming an empowered team means solving problems rather than shipping features. Empowering software engineers and involving them early in discovery work can result in better products. If we measure outcomes rather than output, we can also hold teams accountable. Supporting software engineers to empower them means trusting them and getting out of their way.
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Curiosity and Self-Awareness are Must-Haves for Handling Conflict
When you're in a team, collaborating with others, it's crucial to embrace diverse opinions and dissent; you need to have good conflicts. Conflicts have bad reputations, but with curiosity you can harvest more positive outcomes and build trust and psychological safety. Self-awareness of your emotions and reactions can help prevent saying or doing something that you might regret later.
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How to Improve Testing by Using a Gentle Nudge
Nudging gives us opportunities to positively influence our behavior. Its principles can be applied in testing to increase attention or to enhance the product's quality. Nudging makes use of our biases. This term may cause concern for testers as it poses a risk to delivering useful software. However, scientists have also recognized its potential to positively influence our behavior.
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Avoid Being an "Ivory Tower" Architect: the Relationship between Architects and Their Organisation
In a recently published episode of Armchair Architects, the speakers discussed the relationship between software architects and the rest of the organisation. They detail how a successful architect can impact others by switching between going into the trenches and zooming into a tree and then being able to zoom out and estimate if that tree still fits into the forest.
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Improving Retrospective Effectiveness with End-of-Year and Focus Retrospectives
Doing end-of-year retrospectives can help to improve the effectiveness of agile retrospectives, by focusing on the actions done and the formats used. To increase the impact of retrospectives we can alternate between “global galactic” and focus retrospectives.
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Learnings from Applying Psychological Safety across Teams
Applying ideas from psychological safety can enable people to speak up in teams about what they don't know, don't understand, or mistakes they have made. Trust and creating safe spaces are essential, but more is needed. People need to feel that they will not be punished or embarrassed if they take interpersonal risks.
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Building High-Trust and High-Performing Teams at Shopify in a Remote World
Jesse McGinnis spoke at QCon San Francisco on building high-trust and high-performing teams at Shopify in a remote world. He started by pointing out his talk on high-trust teams in a remote world.
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Promoting Empathy and Inclusion in Technical Writing
Empathy is the first step in practicing sustainable, genuine inclusion. If persons or groups of people feel unwelcome because of the language being used in a community, its products, or documentation, then the words can be changed. Identifying divisive language can help to make changes to the words that we use.
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How to Become a Staff-Plus Engineer
If you are interested in becoming a staff-plus engineer, take time to explore your values and start discussing your career goals and ambitions with your manager. You can engage with engineering communities to develop your skills. Staff-plus engineers are able to lead tech people, where getting things done goes beyond their individual capacity to grow and mentor others.