InfoQ Homepage Xamarin Content on InfoQ
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Xamarin.Studio 5.9 Now Supports C# 6
The recently released Xamarin.Studio 5.9 adds support for C# 6, improvements to Sketches, new debugger’s visualizers, and more.
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Cross Platform Applications for Office 365
A major focus of Build 2015 is Office 365 as a platform. The desktop version of Office has been treated as a development platform since the early days of macros written in a variant of BASIC. Microsoft intends to recreate and expand upon that by turning Office 365 into a cross platform development platform available on any form factor or operating system.
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Xamarin Releases Unified iOS/Mac API with 64-Bit Support
amarin last week announced version 8.6 of its iOS SDK (Xamarin.iOS), the first non-beta release to include the company's Unified API for iOS and Mac. The Unified API replaces the 32-bit MonoTouch and MonoMac APIs, enabling code re-use across both platforms and adding 64-bit support.
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Xamarin Encourages Developers to Begin Supporting 64-Bit Architecture on iOS
Xamarin is encouraging developers to begin adding 64-bit support to their iOS apps. The request comes only two months before Apple’s February deadline for new app submissions to be built against the iOS 8 SDK with support for the 64-bit architecture.
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CocosSharp: Xamarin Forks Cocos2D-XNA
Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.
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F# Native App Development on iOS and Android
F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let's give a look at some experience reports.
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Xamarin.Forms Enables Truly Native Cross-platform UIs
Up until now one could write with Xamarin cross-platform native mobile applications that shared 80% of the code on average with the rest of 20% representing UI code that had to be written separately for each platform. The latest release, Xamarin 3.0, introduces Xamarin.Forms, a MVVM library for writing a single UI code in C# being executed natively on iOS, Android or Windows Phone.
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Visual Studio Now Supports Hybrid Cross-platform Mobile Development via Cordova
Microsoft has added native support for hybrid cross-platform mobile applications in Visual Studio 2013 Update 2.
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Highlights from Build 2014’s Second Keynote
Today felt like a day of housekeeping. Mostly it was about promoting products from preview/beta to production status. There were some big revelations around opening sourcing Roslyn the formation of the .NET Foundation, but even these were just doing what the community has been asking for all along.
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Jolt Awards 2014: Mobile and Coding Tools
Dr. Dobbs has awarded the Jolt Award for Mobile and Coding Tools for 2014.
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Xamarin Sifts through Enterprise SAP Data
Xamarin and SAP Americas announced at MWC 2014 today a partnership aiming to provide .NET mobile developers the necessary tools to access and integrate enterprise SAP data into their applications.
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Xamarin Studio 4.2 Introduces Improved Account Management, Project System, Debugging and Bug Fixes
Xamarin Studio 4.2 has been released with the ability to log directly into your iOS developer account from within the IDE in addition to several improvements related to project system with support for Portable Class Library (PCL) projects in both iOS and Android as it enable C# developers to share code across devices.
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Glass Developer Kit Enables Developers to Build Apps for Google Glass using Xamarin.Android
The recently released Glass Developer Kit enables developers to build application which work with Google Glass using C# and Xamarin.Android. The kit includes cross-platform Glassware APIs in addition to a sample demo app.
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Xamarin’s Rough Transition to 64-bit iOS/OSX
In order to support 64-bit iOS and OSX, Xamarin has to make some breaking changes to the way it implements the mapping between C# and Objective-C libraries. Rather than being mapped to 32-bit types, NSInteger and CGFloat are now mapped to the new platform-specific data types nint and nfloat.
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MimeKit v0.5 Adds .NET Framework 4.0, Android and iOS Support for Xamarin
Jeffrey Stedfast has released MimeKit v0.5 with support for .NET Framework 4.0 and Xamarin.Android and Xamarin.iOS assemblies. It also provides support for rfc2047 and rfc2231 encoders in addition to sign, encrypt, decrypt and verification of S/MIME message parts.