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  • Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative

    Dan describes the importance of group relations to Agile adoption and how an awareness of group dynamics can help keep energy focused on the task at hand. He also suggests how Agile games can be used to prepare for an upcoming agile adoption by revealing an individual's willingness to participate fully. Finally, hshares his views on the new PMI-Agile community.

    Dan Mezick on Group Relations, Agile Games, and the Agile-PMI Initiative
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    29:25
  • Christopher Avery on Responsibility

    Christopher Avery explains why personal responsibility is a foundational skill for any and all teams and shares his model for personal responsibility and how this affects individuals and teams in the workplace. He goes further with several concrete tips on how to form successful, high performing teams.

    Christopher Avery on Responsibility
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    29:29
  • Linda Rising on Placebos

    Linda Rising tells us about the effectiveness of placebos and the strength of our beliefs in medicine and how these same things might relate to software development. Is Agile software development just a placebo effect? Do we get better results because we expect and believe things will get better? Or is there something more to Agile?

    Linda Rising on Placebos
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    15:00
  • Interview: Joshua Kerievsky on System Metaphor

    In this interview at Agile 2009, Joshua Kerievsky describes how his team was able to transform their software development project once they found and used an appropriate system metaphor. Joshua also shares how his development team has let go of many traditional practices and continues to refine their skills such that they are delivering more value regularly.

    Interview: Joshua Kerievsky on System Metaphor
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    33:33
  • Tobias Mayer discusses WelfareCSM and Scrum

    Tobias Mayer talks about the philosophy behind WelfareCSM, unbounded vs bounded creativity, the application of Scrum outside of software development, Kanban vs Scrum, the benefits of fast-failing, software development as an artitistic endeavour, software craftsmanship and XP, test-driven development, and the done state.

    Tobias Mayer discusses WelfareCSM and Scrum
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    25:24
  • Elisabeth Hendrickson Describes the AAFT

    Elisabeth Hendrickson describes the Agile Alliance Functional Testing Tools Group (AAFT) as a community that is helping to foster and create the next generation of functional testing tools. In this interview at Agile 2008, she tells us about the current state and the current needs of the Agile community around functional testing tools beyond FIT and FITNesse.

    Elisabeth Hendrickson Describes the AAFT
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    12:39
  • Bas Vodde on Large Scale Scrum

    Bas Vodde describes strategies for large teams with legacy software to adopt Scrum successfully. Bas discusses communication problems found in most component teams and why and how teams - especially large ones - should make the change to feature teams and how that change affects organizational structure.

    Bas Vodde on Large Scale Scrum
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    36:28
  • Jeff Patton on Embracing Uncertainty

    In this interview with Jeff Patton at Agile 2008, he talks about three strategies that can help product owners do their job more effectively by embracing the inherent uncertainty in all software development. Namely they are understanding the ultimate goals of the project, delaying decisions until the last responsible moment, and scaling up by building quality.

    Jeff Patton on Embracing Uncertainty
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    30:54
  • Lean Organizations to Support Agile Teams

    Robin Dymond gives an overview of Lean, how it can help take Agile to the 'next level' and why organizations that fail to change will not have successful Agile teams. Robin describes an organizational mismatch between traditional hierarchies and team structures. He believes that organizations will need to reorganize around teams to get the most out of Agile.

    Lean Organizations to Support Agile Teams
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    26:19
  • Brian Marick and Micro-Scale Retro-Futurist Anarcho-Syndicalism

    Brian Marick discusses what he means by micro-scale-retro-futurist-anachro-syndicalism and why we should go back to the roots of Agile. He talks about what he thinks were the mistakes in the Agile Manifesto, how it has lead to the state of the Agile community today, and how we can build better systems by making them so that they are much more easily tested.

    Brian Marick and Micro-Scale Retro-Futurist Anarcho-Syndicalism
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    30:15
  • Software Design Helps Being Agile

    In this interview made by InfoQ’s Deborah Hartmann during Agile 2008, Rebecca Wirfs-Brock talks about software design, the need for good design and the technical debt that might accumulate slowing down the development process. The conclusion is that agile developers should not disregard design.

    Software Design Helps Being Agile
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    36:54
  • Similarities Between Interaction Designers and Agile Programmers

    In this interview made during Agile 2008, Alan Cooper, the father of Visual Basic and supporter of interaction design, talks about his contact with the Agile movement and the similarities discovered between Agile programmers and interaction designers.

    Similarities Between Interaction Designers and Agile Programmers
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    44:25
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