InfoQ Homepage Android Content on InfoQ
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Resistance is Futile: You Will be Glass-imilated
Gabbie Gibson introduces Google Glass, how to use voice commands, touch gestures and its interface, and how to write Glassware apps that run on the device.
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Java SE 8 for Tablets, Pis, and Legos
Stephen Chin demos Java SE Embedded’s support for ARM processors and Java SE 8 running on consumer tablets, embedded devices such as Raspberry Pi and PandaBoard, and the new Lego Mindstorms EV3.
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Building Connected Android Apps with Azure
Chris Risner demos an Android app built with Azure Mobile Services using structured data stored in the cloud, GCM push notifications with a single line of code, authentication, security and others.
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Full Stack JavaScript
Grant Shipley demos using JavaScript and Node.js to develop an iOS and Android application using MongoDB as backend.
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Getting Started with Glass
Jacob Rutledge introduces Google Glass, what can be done with it and how to get started programming against it with Android SDK, sharing his own experience with it as a consumer and developer.
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The Great Mobile Debate: Native vs Hybrid App Development
Nick Landry makes a tour of the multiple choices in mobile development: iOS, Android, Windows Phone, Blackberry, HTML5, native, hybrid, web, languages, tools, helping listeners decide what they need.
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Make Your Mobile Apps Accessible to All
Heath Borders explains how to make iOS and Android apps accessible, and how to create an accessibility service for Android apps that do not have accessibility built in.
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Bust the Android Fragmentation Myth
Chiu-Ki Chan provides advice on dealing with Android fragmentation by using web development concepts and differentiated resource folders.
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The Android + NFC Developer Kick-start Workshop
James Elsey conducts a hands-on workshop developing a NFC application for Android.
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Custom Components for Android (Workshop)
Paul Lammertsma conducts a hands-on workshop on building Android custom components. This session is closely related to the session www.infoq.com/presentations/Custom-Components-Android.
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Developing Cross Platform Apps using Xamarin and MvvmCross
Jason Steele, Jake Henning conduct a hands-on session building a cross-platform mobile C# application for Android, iOS and Windows Phone using Xamarin and MvvmCross.
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History of MonoGame
Dominique Louis covers the history of MonoGame from its roots in XNA and how the team ported it to 8 platforms. He demoes taking a simple 3D XNA sample from Windows to Android and Windows Phone 8.