InfoQ Homepage Architecture Content on InfoQ
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Caitie McCaffrey on Scaling Halo 4 Services, the Orleans Actor Framework, Distributed Programming
Caitie McCaffrey talks about scaling game backend services for Halo 4 and others, stress & performance testing, the Orleans actor framework, and the future of distributed programming.
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Shane Hastie on Distributed Agile Teams, Product Ownership and the Agile Manifesto Translation Program
An interview with Shane Hastie about working effectively in distributed agile teams and making remote working work, why product ownership should be a team sport and how product owners teams can work with development teams and the Agile Manifesto translation program.
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John Graham-Cumming on Polyglot Programming and Geek History
John Graham-Cumming talks about his work at CloudFlare, and being a polyglot programmer there. He also discusses reverse engineering GNU Make, and writing a book about it. The interview also touches on side projects with Arduino and Raspberry Pi, his successful campaign to get Turing pardoned, the project to build Babbage's analytical engine, and his Geek Atlas.
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Interview with Lars Vogel on the Eclipse Platform
Recorded at EclipseCon NA 2015, Lars Vogel talks to Alex Blewitt about the state of the Eclipse platform, how Git and Gerrit are helping increase contributions and code quality, and what to look out for in the upcoming Eclipse Mars release.
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Rebecca Parsons on Microservices: Challenges, Benefits and Service Design
Rebecca Parsons, Thoughtworks CTO, on microservices: prerequisites, challenges and benefits. Also insights on designing services for scalability, handling failure and eventual consistency.
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Spring Framework - Today, Past and Future
Spring may not be in the air just yet but Juergen Hoeller, co-founder of the Spring Framework and project lead and release manager talks to InfoQ about how Spring has managed to stay relevant with developers by adapting to the changes in the underlying infrastructure such as Cloud, Big Data, NoSQL and so on. He talks about the Spring ecosystem and about the future of Spring including Spring 5.0.
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Mike Long on Building Software for the Long Term
Mike Long explains how to build software for the long term, software maintenance, how some software survives. Also a thought experiment - how would you build software that lasts for 10,000 years?
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Yan Cui on Graph Databases for Modeling Game Economies, Actors and DSLs with F#
Yan Cui talks about the advantages of using F# to build DSLs and using the actor model. Also: why and how to use graph databases to model (game) economies.
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Natalia Chechina on Scaling Distributed Erlang with SD Erlang
Natalia Chechina explains the challenges of scaling distributed Erlang beyond a certain number of systems and how SD Erlang helps to overcome those problems.
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Barbara Fusinska on Building Offline Mobile Applications
Barbara Fusinska explains the challenges of building offline mobile applications: synchronisation, API design, data modeling, and much more.
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Leslie Lamport on LaTeX, Paxos, Distributed Systems, TLA and TLA+
Turing Award winner Leslie Lamport talks to Charles Humble about LaTeX, Paxos, his "Time, Clocks and the Ordering of Events in a Distributed System" paper, TLA and TLA+
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Peter Bourgon on CRDTs, Go at SoundCloud
Peter Bourgon discusses distributed programming with commutative replicated data types (CRDTs), how they work, what problems they solve, and his experience with using the Go language at SoundCloud.