InfoQ Homepage Articles
-
Data-Driven Decision Making – Product Operations with Site Reliability Engineering
The Data-Driven Decision Making Series provides an overview of how the three main activities in the software delivery - Product Management, Development and Operations - can be supported by data-driven decision making. In Operations, SRE’s SLIs and SLOs can be used to steer the reliability of services in production.
-
How to Collect Pieces of Data
Pieces, a new JavaScript library I have created, takes these two problems of routing and page transitions and tackles them together. After all, they're both concerned with what happens when the app changes from one view to another. The idea is that the developer creates the individual pages and lets Pieces worry about everything involved in changing between them.
-
ING Open-Sources Lion, Its White-Label Web Component Library – Q&A with Thomas Allmer
Web components are now implemented by modern browsers. They are also increasingly popular in an enterprise context. ING adopted them from the beginning and recently open-sourced Lion, its component library which ING uses in most of its web applications, including on mobile. Thomas Allmer, Lion core contributor, explains the drivers of ING's usage of web components, and Lion's design goals.
-
Q&A on the Book AI Crash Course
The book AI Crash Course by Hadelin de Ponteves contains a toolkit of four different AI models: Thompson Sampling, Q-Learning, Deep Q-Learning and Deep Convolutional Q-learning. It teaches the theory of these AI models and provides coding examples for solving industry cases based on these models.
-
The Selfish Meme: How Organisational Memes Define Culture
The Selfish Meme is a mental model that allows us to build a framework around some tools and techniques that might help us to guide positive cultural change within an organisation. Frequently, we have to battle against the organisation itself and the “Corporate Immune System”. Sometimes we managed to “win” the battles and the war and effect positive and lasting change.
-
Making Your Code Faster by Taming Branches
Most software code contains conditional branches. In code, they appear in if-then-else clauses, loops, and switch-case constructs. For better performance, modern processors predict the branch and execute the following instructions speculatively. It is a powerful optimization.
-
Maintaining Mental health on Software Development Teams
Working on a software development team often means dealing with stress, anxiousness, and tight deadlines. Research has shown developers to have considerably higher chances of experiencing mental health issues than their counterparts, who perform mechanical tasks. Check out these nuggets of wisdom for stabilizing developers’ mental health, shared by Beetroot’s HR psychologist.
-
JavaScript and Web Development InfoQ Trends Report 2020
The web development space is always an interesting one for us, with new JavaScript projects launched almost daily. Trying to decide which ones to focus on and which ones to ignore is particularly challenging. Developers can learn and gather inspiration from interesting approaches even if they do not currently use them in their daily development efforts.
-
Breaking through Three Common Engineering Myths
This article debunks three common myths that often plague engineers and may be holding them back from reaching their full potential, especially if they are a current or aspiring engineering leader. It also provides some actionable ideas you can implement right away to start making a shift in your own life away from these limiting beliefs.
-
Has an AI Cyber Attack Happened Yet?
AI cyber attacks have happened and are happening, with increasing regularity. This article looks at recent attacks, the role of bots, and defense strategies you can employ.
-
Q&A on the Book How to Lead in Product Management
The book How to Lead in Product Management by Roman Pichler provides solutions for product managers and product owners to lead development teams and stakeholders. It covers practices like building trust, setting product goals, listening and speaking, resolving conflict, and securing buy-in to product decisions in order to achieve product success.
-
Game Based Learning - The Five Dysfunctions of a Daily Stand-up Meeting
Does your Daily Scrum suffer from ’storytelling' or 'problem solving’ symptoms, as well as Sprint Goal amnesia? Does your Daily Scrum Therapy take longer than 15 minutes, but still no relevant information is being shared? The authors prescribe a cure with an Agile Game especially designed to improve your Daily Scrum: The Daily Stand-up Game.