InfoQ Homepage Continuous Improvement Content on InfoQ
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Zen and the Art of Live Programming
Sam Aaron promotes the benefits of Live Programming using interactive editors, REPL sessions, real-time visuals and sound, live documentation and on-the-fly-compilation.
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Peer Feedback, the Lynchpin of a Healthy Team
Chris Dagenais considers that offering and receiving peer feedback is an essential part of communication within a healthy team. He discusses some of the obstacles and solutions for better feedback.
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Design Never Stops: UX throughout Development
Adrian Howard addresses misconceptions that may affect the designer-developer relationship, detailing 6 principles helping UX designers better integrate into Agile teams.
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Retrospectives: A Bit of Ceremony Can Be Useful
Aino Corry argues for retrospectives, emphasizing their importance and providing advice on creating useful reflections on past activities.
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Dealing with Information Overload and Improving Effectiveness
Scott Hanselman advices on dealing with information overload: audit and sort info sources, schedule work sprints, turn off distractions, triaging the inbox, having a personal toolbox.
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Retrospectives: A Bit of Ceremony Can Be Useful
Aino Corry’s message is that if we skip retrospectives there will be problems that we don’t understand where they come from nor what to do to solve them.
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Coming Out of Your Shell: Using UX Workshops to Your Advantage in a Techie/Scientific Setting
Jenny Cham teaches how to plan workshops having a technical or scientific audience in order to impress the audience, get feedback and get the best results.
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How We Got Here, And What To Do About It
Barry Hawkins considers as necessary to have a development process but in the same time maintaining a critical view of it in an attempt to improve it and make it fit within the current context.
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Understanding the Magic of Lean Product Development
Don Reinertsen examines lean methods including queue management, batch size reduction, WIP constraints, cadence, and the governing economic tradeoffs.
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Personal Retrospectives: Self-acquaintance and Agility
Ainsley Nies explains how to perform a personal retrospective: Clarify the Purpose, Assess Decision-making Influences, Gather Data, Distill the Learning and Transform Leaning into Plans.
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A Scalable, Peer-led Model for Building Good Habits in Large & Diverse Development Teams
Jason Gorman presents how developers can learn TDD to the point of transforming the knowledge acquired into habits by exercising a number of practices followed by peer evaluation.
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Deliberate Practice in Software Development
This talk covers Deliberate Practice in Software Development, a.k.a. the theory behind craftsmanship. Areas covered include nature vs nurture, the value of practice, & elements of deliberate practice.