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  • Human Computer Interaction (HCI) and Agile compatibility

    Design in the Human Computer Interaction (HCI) world involves working with the user to understand the problem and come up with a user interface – typically on paper - of the entire system before turning it over, in Big Design Upfront (BDUF) manner, to the rest of the development team to build. So how can Robert Biddle claim that HCI has home-grown practices that are very similar to those of Agile?

  • The Dire Consequences of Fixed Price Projects

    In a recent newsletter, Scott Ambler looked at why fixed price projects tend to overrun and often fail to solve the business problems they set out to conquer. Scott named the key problems in fixed price projects, identified the bad habits they encourage for customers and developers, and ended with a call to revisit how we fund our IT projects, offering an alternative.

  • Jeff De Luca, on FDD: Modeling, Code Ownership, Choosing an Agile Method

    In an interview with Stefan Roock, Jeff De Luca, who created and documented Feature Driven Development, discussed developing an overall model, code ownership, choosing an agile method, and more.

  • InfoQ Interview: David Hussman on Coaching Agile Adoption

    Agile coach and practitioner David Hussman talked to InfoQ about his approach to helping teams and organizations adopting Agile, including his ideas about customizing it without compromising the common denominators required to make Agile really work. He talked about "story tests", addressing manager fears as their team self-organizes, and building a vibrant development community.

  • Reminder: You are Not Your User

    David S. Platt presented a keynote called "Why Software Sucks" at SD West recently, illustrating something we should already know: designing for ourselves is risky business. "Unless you're writing programs for a bunch of burned out computer geeks, your user isn't you."

  • Agile UI Development: What's the User Experience?

    While Agile approaches generally shun up-front analysis and design, the emerging practice of User-Centered Design relies on a detailed user research and modeling phase before development begins. Which is right? In his InfoQ article, Dave Churchville explores how these disciplines can be used together for an effective UI development process.

  • User-Centric Development Approaches: What's Next?

    On her Creating Passionate Users blog, Kathy Sierra recently envisioned software that's not just usable, but transparent, helping users achieve "flow" in their work without intrusive distractions, delays or constraints. Perhaps end-user "flow" is the next big differentiator - and if so, what will the development processes look like that support the creation of such software?

  • Interview: Jimmy Nilsson on Domain-Driven Design

    In this latest video interview, Jimmy Nilsson of 'Applying Domain-Driven Design' talks about the value proposition of Domain Driven Design and how DDD integrates with Agile. Jimmy also answers questions on OOD vs. DDD and the symbiotic relationship of domain specific relationships with DDD.

  • Eric Evans on why Domain-Driven Design Matters Today

    Eric Evans (author of the original book on DDD) tells InfoQ why DDD matters today, how it fits into today's software development platforms, and what's been going on with DDD in the last few years. The interview is an excerpt from InfoQ's book, Domain-Driven Driven Design Quickly.

  • InfoQ Book: Domain Driven Design Quickly

    Despite the importance of Domain Driven Design, not many people are aware of it, which is why InfoQ commissioned the writing of a 100 page mini-book: Domain Driven Design Quickly. Like all InfoQ books is available for free download as well as print-purchase. The book is a short, quickly-readable summary and introduction to the fundamentals of DDD.

  • InfoQ Interview: Ron Jeffries on Running, Tested Features

    At Agile2006, Ron Jeffries told InfoQ that tracking "Running Tested Features" is the essential element of Agility, from which all other practices and activities necessarily follow. Ron who took to the whiteboard to explain how RTF benefits customers, by helping helps teams deliver consistently and reliably.

  • Network Computing Reader Poll: Drop the Buzzwords, Deliver the Goods

    Over 700 IT managers responded to the 2007 Network Computing Readers' Survey, many of whom reported frustration with the internal strife and snake-oil salesmanship of technology vendors. Respondents recommended that vendors stop "promising capabilities that aren't there", and "address actual business problems, rather than chasing buzzwords."

  • Test Driven Database Development

    Scott Ambler thinks it's time to raise the bar on data quality: he suggests teams should adapt well accepted TDD code quality practices to database development, since data is a valuable corporate asset. His article in September's TASSQuarterly magazine presents his "Test Driven Database Development" (TDDD) which, just like TDD, combines test-first practices and refactoring.

  • Put People First in Agile Distributed Testing

    Baiju Joseph's new article on StickyMinds argues that, in order to build an effective testing team for distributed Agile, we need to focus on individuals and interactions over processes and tools. Based on the author's experience in setting up distributed agile testing teams, he lists numerous criteria that must be met in order to reach this goal.

  • InfoQ Article: When and How to Formalize Business Rules

    The terms "Agile software development" and "Business Agility" are confusing: are they orthogonal or complementary? James Taylor says that for even the most complex systems, Agile development can deliver business agility - particularly when supported by the right technology. For business rules he recommends a Rules Engine, and provides guidance in how to distinguish rules from requirements.

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