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When, Why and How Facilitation Skills Help Scrum Teams
Effective Facilitation helps Scrum and Agile Teams leverage differences in positive ways, guiding teams to frame their discussions with clear purpose, decisions, outcomes and engagement with one another. This article talks about how facilitation can make or break team interactions, the amount of facilitation needed in certain scenarios, how to drive decisions with facilitation, and more.
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InfoQ Culture & Methods Trends Report - March 2022
The culture and methods trends report for 2022 shows that organizations, teams, and individuals face challenges on multiple fronts. Tackling hybrid work, the impact of the great resignation, wellness, diversity, and inclusion are topics that leaders need to address head-on to build creative and collaborative cultures
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How Space Shapes Collaboration: Using Anthropology to Break Silos
Software companies strive to keep innovating and changing the rules of the market. These companies are made of people who, unlike smartphones, personal computers or smart watches, have not evolved as much in recent years. This article proposes an analysis of workspaces from anthropology to solve one of the most common problems: the appearance of silos instead of a culture of collaboration.
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Q&A on the Book Retrospectives Antipatterns
Using the familiar “patterns” approach, the book Retrospectives Antipatterns by Aino Vonge Corry describes unfortunate situations that can sometimes happen in retrospectives. For each situation, described as an antipattern, it also provides solutions for dealing with the situation; this can be a way to solve the problem directly or avoid similar problems in future retrospectives.
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Q&A on the Book Mastering Professional Scrum
The book Mastering Professional Scrum explores how using the Scrum values and focusing on continuous improvement can increase the value that Scrum Teams deliver. Stephanie Ockerman and Simon Reindl explain how professional Scrum teams can be focused and committed to delivering a Product Increment every Sprint, and how they leverage empiricism to improve themselves.
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Q&A on the Book Gamification for Business
The book Gamification for Business by Sune Gudiksen and Jake Inlove explores the usage of games for effectively tackling business challenges and improving organizational performance. It provides results from research on gamification, case studies of game-based solutions, and the benefits that serious games and design thinking can bring.
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Scaling Agile – Big Room Planning
This third article in the series about making scaled agile work explores how to do big room planning. It’s two days of planning together with all program and team members every three months providing an overview of all the work to be done in the next quarter. Towards the end of the two days, team and program objectives for the three months are agreed upon, and risks are discussed and mitigated.
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Q&A on the Book The Team Engagement Strategy
The book The Team Engagement Strategy provides an operational model with guiding principles that teams can use to solve their problems by focusing on outcomes. It empowers teams to take action based on their shared insight and assumptions, and helps them to learn and improve continuously.
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Peer Feedback Loops: How to Contribute to a Culture of Continuous Improvement
This third article in a series on peer feedback loops explores how feedback can be used to encourage a culture of continuous improvement. It presents another three methods to do peer feedback and closes with some recommendations for getting started and going.
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Book Review: Collaboration Explained: Facilitation skills for software project leaders
David Spann, himself an experienced facilitator, provides an insightful review of "Collaboration Explained: Facilitation Skills for Software Project Leaders" by Jean Tabaka. Jean, an experienced teacher, consultant and coach, offers techniques to enhance group effectiveness, provides some templates to assure their first efforts are well planned, and tells some great stories along the way.