InfoQ Homepage iOS Content on InfoQ
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Swift Numerics Aims to Make Swift Suitable for Numerical Computing
Swift Numerics is a new open-source library for Swift that attempts to fill a gap in Swift Standard Library, writes Apple's engineer Steve Cannon. Currently, it includes two modules, for real and complex computational mathematics, but more are on the roadmap.
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Google Open Sources its Cardboard VR Platform
Low-cost virtual reality (VR) platform Google Cardboard is now available as an open source project to let developers create new VR-powered apps and adapt existing ones to new devices. Google's announcement comes a few weeks after the discontinuation of its Daydream VR platform.
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Apple Adds Native W3C WebDriver Support to iOS
With the release of iOS 13, Apple now includes native iOS W3C WebDriver support. Beyond previous support for WebDriver added in Safari 10, WebDriver can now easily be used for testing mobile Safari web applications efficiently.
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Reduce Xcode Build Times Using Carthage and Caching Binary Dependencies
In a recent post, Spotify engineer Patrick Balestra explained how they managed to improve Xcode build time by 50% using dependency manager Carthage to avoid rebuilding dependencies over and over across their teams.
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Swift 5.1 Brings Module Stability, Opaque Return Types, Property Wrappers and More
While module stability is by far the most impactful new feature in Swift 5.1, the latest version of Apple's language includes a number of new language constructs, such as property wrappers and opaque return types, and a number of standard library extensions.
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Five 0-Day iOS Vulnerability Chains Have Been Exploited for Years
A collection of fourteen vulnerabilities affecting almost every iOS versions from iOS 10 to iOS 12 enabled a number of hacked Websites to gain control of their visitors' devices and steal a wealth of private data aver at least two years, Google Threat Analysis Group (TAG) engineer Ian Beer wrote. These vulnerabilities are not new. What is new is the discovery of their active exploit in the wild.
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How Chirp Audio QR Codes Went to the Moon and Back
Chirp uses audio to send and receive data using only a device's speaker and microphone. Recently, Chirp had a chance to test their technology by sending signals to the Moon. InfoQ has spoken with Daniel Jones, chief technology officer at Chirp, to learn more about Chirp codes.
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Google Open-Sources Real-Time Hand Tracking for Android and iOS
Google has open-sourced a new component for its MediaPipe framework aimed to bring real-time hand detection and tracking to mobile devices.
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Scade Aims to Enable Android App Development Using Swift
Cross Platform Swift provides the foundation for cross-platform iOS and Android app development using Swift. Its 2019 roadmap focuses on achieving feature completeness, improving productivity and usability, and enhancing communication with the Swift development community.
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Project Catalyst Brings iOS Apps to macOS
Apple recently announced project Catalyst during its WWDC. Catalyst is designed to allow developers to release iOS apps for macOS, starting with the next major release of macOS Catania.
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Core ML 3 Extends Available Model Types, Adds On-Device Model Retrain
Announced at WWDC 2019, Core ML 3 introduces a number of new model types, many new neural network layer types, and adds support for on-device retraining of existing models using new data generated locally by the user.
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ARKit 3 Brings People Occlusion, Motion Capture, and More
ARKit 3, recently announced at WWDC 2019, moves further into the direction of more immersive augmented reality experiences by adding support for integrating people with virtual objects and injecting human motion into the AR experience. Other new features in ARKit 3 are multiple face tracking, support for simultaneous use of front and back camera, and collaborative sessions.
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Capacitor 1.0 Aims to Improve the Creation of Hybrid, Web, and Native Apps
Capacitor, Ionic's new native API container aimed at creating iOS, Android, and Web apps using JavaScript, hit version 1.0. It attempts to bring a new take on how to build cross-platform apps that access native features.
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Flutter 1.5 Goes Multi-Platform, Includes Web Support
Announced as a technical preview at the latest Google I/O 2019 event, Flutter 1.5 aims to make it possible to create native applications for multiple platforms, including new form-factor devices, the Desktop, and the Web.
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Swift 5 Now Officially Available
Swift 5 has recently moved out of beta with the release of Xcode 10.2, including new language and standard library features, stricter memory exclusivity access guarantees, ABI stability, and more.