InfoQ Homepage iOS Content on InfoQ
-
Scade Aims to Enable Android App Development Using Swift
Cross Platform Swift provides the foundation for cross-platform iOS and Android app development using Swift. Its 2019 roadmap focuses on achieving feature completeness, improving productivity and usability, and enhancing communication with the Swift development community.
-
Project Catalyst Brings iOS Apps to macOS
Apple recently announced project Catalyst during its WWDC. Catalyst is designed to allow developers to release iOS apps for macOS, starting with the next major release of macOS Catania.
-
Core ML 3 Extends Available Model Types, Adds On-Device Model Retrain
Announced at WWDC 2019, Core ML 3 introduces a number of new model types, many new neural network layer types, and adds support for on-device retraining of existing models using new data generated locally by the user.
-
ARKit 3 Brings People Occlusion, Motion Capture, and More
ARKit 3, recently announced at WWDC 2019, moves further into the direction of more immersive augmented reality experiences by adding support for integrating people with virtual objects and injecting human motion into the AR experience. Other new features in ARKit 3 are multiple face tracking, support for simultaneous use of front and back camera, and collaborative sessions.
-
Capacitor 1.0 Aims to Improve the Creation of Hybrid, Web, and Native Apps
Capacitor, Ionic's new native API container aimed at creating iOS, Android, and Web apps using JavaScript, hit version 1.0. It attempts to bring a new take on how to build cross-platform apps that access native features.
-
Flutter 1.5 Goes Multi-Platform, Includes Web Support
Announced as a technical preview at the latest Google I/O 2019 event, Flutter 1.5 aims to make it possible to create native applications for multiple platforms, including new form-factor devices, the Desktop, and the Web.
-
Swift 5 Now Officially Available
Swift 5 has recently moved out of beta with the release of Xcode 10.2, including new language and standard library features, stricter memory exclusivity access guarantees, ABI stability, and more.
-
Swift 5 Will Enforce Exclusive Access to Memory
Swift 5 will improve memory safety of Swift programs by ensuring variables cannot be accessed using a different name while they are being modified by another portion of the program. This change has important implications both on existing apps behaviour and on the Swift compiler itself.
-
Swift 5 Now Available through Xcode 10.2 Beta
The latest Xcode 10.2 beta release includes support for Swift 5. In addition to bringing new features at the language and tooling level, this new release produces smaller binary packages for iOS 12.2 by not including the Swift runtime in the app bundle.
-
Facebook Spectrum Improves Reliability of Image Upload on iOS and Android
Facebook Spectrum is a new open-source image processing library for iOS and Android that aims to make the upload process for images more efficient and reliable, striving for the best balance between image quality and file size.
-
Previewing Swift 5 Result Type
One of the most awaited proposals for Swift 5, Result, has already landed into the language. The Result type forces the programmer to explicitly handle the failure and success cases before they can gain access to the actual value. Let’s have a look at how it is implemented, how you can use it, and why it was needed.
-
Xamarin.Essentials Streamlines Cross-Platform Access to Native iOS, Android, and UWP Features
Xamarin.Essentials abstracts native mobile features into a set of cross-platform APIs with the aim of simplifying their use. After a few months in preview, it has been now officially released with a number of enhancements contributed by the community.
-
Cross-Platform Augmented Reality Apps with Unity AR Foundation
Unity, maker of the eponymous game engine, continues to advance its AR Foundation project, which aims to make it easier for developers to create AR apps that runs both on iOS and Android. Its latest release adds support for ARKit’s ARWorldMap and Unity’s Lightweight Render Pipeline.
-
Cross-Platform Mobile Toolkit "Flutter" Now Stable
At its Flutter Live conference, Google launched the first stable release of Flutter, a Dart-based mobile development platform aiming to make it possible to write apps that share a single code base across iOS and Android with a native UI. Additionally, Google has announced an experimental web-based implementation of Flutter’s runtime which aims to bring Flutter apps to standard web browsers.
-
NativeScript 5.0 Brings Better Developer Experience and More Native Features
The latest release of NativeScript includes a number of changes, such as improved support for Vue.js, better developer experience, and more native features. Additionally, NativeScript 5.0 includes the new NativeScript-Schematics, an Angular extension helping developers to build web and mobile versions of an app from a single project.