InfoQ Homepage iOS Content on InfoQ
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Swift 5 Will Enforce Exclusive Access to Memory
Swift 5 will improve memory safety of Swift programs by ensuring variables cannot be accessed using a different name while they are being modified by another portion of the program. This change has important implications both on existing apps behaviour and on the Swift compiler itself.
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Swift 5 Now Available through Xcode 10.2 Beta
The latest Xcode 10.2 beta release includes support for Swift 5. In addition to bringing new features at the language and tooling level, this new release produces smaller binary packages for iOS 12.2 by not including the Swift runtime in the app bundle.
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Facebook Spectrum Improves Reliability of Image Upload on iOS and Android
Facebook Spectrum is a new open-source image processing library for iOS and Android that aims to make the upload process for images more efficient and reliable, striving for the best balance between image quality and file size.
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Previewing Swift 5 Result Type
One of the most awaited proposals for Swift 5, Result, has already landed into the language. The Result type forces the programmer to explicitly handle the failure and success cases before they can gain access to the actual value. Let’s have a look at how it is implemented, how you can use it, and why it was needed.
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Xamarin.Essentials Streamlines Cross-Platform Access to Native iOS, Android, and UWP Features
Xamarin.Essentials abstracts native mobile features into a set of cross-platform APIs with the aim of simplifying their use. After a few months in preview, it has been now officially released with a number of enhancements contributed by the community.
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Cross-Platform Augmented Reality Apps with Unity AR Foundation
Unity, maker of the eponymous game engine, continues to advance its AR Foundation project, which aims to make it easier for developers to create AR apps that runs both on iOS and Android. Its latest release adds support for ARKit’s ARWorldMap and Unity’s Lightweight Render Pipeline.
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Cross-Platform Mobile Toolkit "Flutter" Now Stable
At its Flutter Live conference, Google launched the first stable release of Flutter, a Dart-based mobile development platform aiming to make it possible to write apps that share a single code base across iOS and Android with a native UI. Additionally, Google has announced an experimental web-based implementation of Flutter’s runtime which aims to bring Flutter apps to standard web browsers.
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NativeScript 5.0 Brings Better Developer Experience and More Native Features
The latest release of NativeScript includes a number of changes, such as improved support for Vue.js, better developer experience, and more native features. Additionally, NativeScript 5.0 includes the new NativeScript-Schematics, an Angular extension helping developers to build web and mobile versions of an app from a single project.
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Swift 5 Enters Latest Development Stage to Release
After officially delivering Swift 4.2, the Swift team is now focusing on Swift 5 by kicking off the final phase of its release process. Planned to be released early 2019, Swift 5 aims to bring ABI stability to the language while preserving source compatibility.
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Swift 4.2 Hits the Road
One year after the release of Swift 4, Swift 4.2 is now official. It brings a number of improvements to the language and the standard library, including better generics, Hashable protocol, and random number generation. Additionally, writes Swift maintainer Ted Kremenek, Swift 4 delivers faster compile times and improves the debugging experience.
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How Reddit Rewrote Their iOS App to Improve Performance, Modularity, and Testing
Reddit has been hard at work in the last year to improve the performance of their iOS app while also making it suitable for faster iteration cycles, improved test coverage, and better extensibility. All of this was made possible by evolving the app original MVC architecture into a Model-View-Presenter (MVP) architecture.
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Mozilla Pushes WebXR as New Open Web API for Augmented Reality
After adding support for WebVR to Firefox, Mozilla is now working on a new API, called WebXR, to bring mixed reality to the Web. Initially announced last year, WebXR aims to replace WebVR in time and to offer a smooth transition for developers using WebVR.
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Tink is Google Cryptographic Library for the Cloud, Android, and iOS
Tink is a multi-language, cross-platform cryptographic library developed by a group of cryptographers and security engineers at Google to help developers implement cryptography correctly without being cryptographic experts. Under development for the last two years, version 1.2 adds support for Cloud, Android, and iOS platforms, and C++ and Objective-C.
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Flutter Release Preview 1 Supports ML Kit and More
Google recently announced Flutter Release Preview 1. Flutter is an open-source framework for cross-platform app development for both iOS and Android. Flutter Release Preview 1 includes support for hardware keyboards and barcode scanners, video recording, ML Kit, an update to the Flutter extension for Visual Studio Code, and more.
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Apple Released ResearchKit 2.0 Beta
At WWDC 2018 Apple announced ResearchKit 2.0. This release includes performance and UI improvements, support for documentation, community GitHub updates, and several active tasks.