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  • Unifying Hardware Access across Windows Phone, Android, and iOS

    Xamarin, purveyors of C# compilers for Android and iOS, is looking to make mobile device code more portable by standardizing the way hardware is accessed. Their new abstraction layer, Xamarin.Mobile, allows the same code for contact, geolocation, and notifications to be used across each type of device.

  • JetBrains releases AppCode, an IDE for Objective-C

    JetBrains has released AppCode 1.0, their first release of an Objective-C IDE. It requires Mac OSX 10.5 or above. It requires the Apple Developer Tools to be installed (in order to access the simulator and developer headers) but provides more advanced refactoring and code smell detection. AppCode has a free 30-day trial, and discounted licenses until December 31st.

  • Sync Framework Breaks Platform Barriers

    Sync Framework Toolkit builds on the Sync Framework 2.1 and uses OData to sync with any platform or client, including Windows Phone 7, Silverlight, Windows Mobile, iPhone, iPad, Blackberry, Android devices, and any browser using HTML5.

  • Windows Azure Toolkits for Devices Now Include Android

    In addition to updates to the Windows Azure Toolkits for Windows Phone and iOS, Microsoft has introduced a new toolkit for Android, which can be used with applications developed with the Android SDK and Eclipse.

  • An Interview With Ed Schmit, AT&T Developer Ecosystem

    InfoQ spoke with Ed Schmidt at the Seattle Mobile Developer Hackathon last month. He shares his perspective on how developers should prepare to develop mobile apps and the trends he sees in the industry.

  • Scott Olson on Cross Platform Mobile Development with MonoCross

    We recently interviewed Scott Olson of the MonoCross Project. The MonoCross Project is a framework for cross-platform mobile development. It uses a combination of .NET and Mono technologies.

  • Microsoft releases Windows Azure Toolkit for iOS

    Following on from the recent release of the Windows Azure Toolkit for Windows Phone 7, Microsoft announced on May 9, 2011 that they were making available a version for Apple’s iOS, and planning to release an Android version within the next month.

  • Cross Platform Libraries in .NET/Mono

    In an attempt to address the platform divergence problem in the .NET/Mono ecosystem, Microsoft is working on an extension called Portable Library Tools. This tool allows the same compiled library to run on .NET 4.0, Silverlight, Xbox 360, and Windows Phone 7 are available. Microsoft is working with Mono to add support for MonoTouch and MonoDroid.

  • A Survey on Mobile Development

    Web Directions conducted a survey among mobile developers enquiring about their browser and platform of choice, what OS they are currently developing for, what OS they plan to target in the future. The conclusion: iOS and Safari are in the lead, Android is catching up quickly, and Windows Phone 7 is still behind.

  • A Tool for Porting iPhone Apps to Windows Phone 7

    Microsoft has released an API mapping tool, guidance and testimonial videos that eases the work of porting iPhone/iOS applications to Windows Phone 7 (WP 7).

  • Mono and .NET: The Secret Behind Medtronic’s iPad App

    Apple has been heavily promoting the iPad for business applications. One of their biggest success stories is the Medtronic mStar application, which you can see on Apples website. What Apple isn’t talking about that it is really a cross-platform application running the same the C# code base on Windows, iPhone, iPad, Android, and WebKit.

  • Jetbrains announced appCode (CIDR) EAP - an Objective-C IDE for Mac and iOS development

    AppCode is a complete Objective-C IDE for iOS and MacOS development, providing smart editors, debugging, refactoring, quick-fixes, version control integration, Interface Builder, Simulator and XCode interoperability. Available now as Early Accesss Program with 30 day license.

  • Chameleon brings UIKit to OSX

    The Chameleon project has been launched by the Iconfactory to allow UIKit-based applications to be ported to MacOSX. This enabled Twitterific for OSX to share 90% of the code with its iOS version and ultimately permit Iconfactory to do simultaneous releases on the iOS and Mac App Stores.

  • Rackspace Releases version 2.0 of Rackspace Cloud for iOS

    Today, developers and system administrators may download Rackspace Cloud 2.0 for iPhone, iPad and iPod Touch from the Apple App Store. The new universal iOS application allows developers and admins to manage their Rackspace Cloud deployments as well as customize OpenStack Clouds.

  • is the iPhone Development Environment Superior to Android's?

    John Blanco published a comparison between the iPhone and Android Development Environment. Even though he favors Java as a programming language, he believes that Xcode and the iPhone simulators are vastly superior to the tools provided by Google. Do you agree?

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