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Discord Scales to 1 Million+ Online MidJourney Users in a Single Server
Discord optimized its platform to serve over one million online users in a single server while maintaining a responsive user experience. The company evolved the guild component, which is responsible for fanning out billions of message notifications, in a series of performance and scalability improvements supported by system observability and performance tuning.
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WebXR Arrives in Chrome 79
WebXR, the in-progress standard for virtual and augmented reality on the web, is now available in Chrome 79. After preliminary work on WebVR was superseded by WebXR, Chrome becomes the first production browser release supporting portions of the new standard.
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Interfacing Elixir with Rust to Improve Performance: Discord's Story
When the Discord team hit a hard-limit on BEAM's performance dealing with large data structures, they resorted to interfacing Elixir with Rust to make their system able to scale up to 11 million concurrent users.
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W3C Publishes WebXR Draft Specification for Direct Web Interaction with Immersive Hardware
The World Wide Web Consortium recently published draft specifications for WebXR. The WebXR Device API seeks to provide "the interfaces necessary to enable developers to build compelling, comfortable, and safe immersive applications on the web across a wide variety of hardware form factors".
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AWS Lambda Layers and Runtime API: beyond Officially Supported Runtimes
AWS re:Invent 2018 had numerous announcements of new features and services, including Lambda Layers, to centrally manage code and data shared across functions, and the Lambda Runtime API, expanding Lambda beyond JavaScript to any programming language.
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Three.js Releases 98 and 99 Improve WebGL Support
The two most recent releases of Three.js, the JavaScript 3D library providing renderers in Canvas 2D, SVG, CSS3D, and WebGL, introduce hundreds of refinements and improvements.
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Babylon.js 3.3 Improves Particle System and WebVR Support for 3D Games
The Babylon.js 3.3 release leverages features from the Microsoft Mixed Reality Toolkit (MRTK) to improve WebVR development and revamps its particle system controls.
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Mozilla Pushes WebXR as New Open Web API for Augmented Reality
After adding support for WebVR to Firefox, Mozilla is now working on a new API, called WebXR, to bring mixed reality to the Web. Initially announced last year, WebXR aims to replace WebVR in time and to offer a smooth transition for developers using WebVR.
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Elixir 1.7 Improves Error Handling, Logging, and Testing
Elixir 1.7 is focused on quality of life improvements, writes Elixir creator José Valim. Those include a new __STACKTRACE__ construct to retrieve the stacktrace, integration with Erlang’s new :logger module, improvements to Elixir’s unit testing library ExUnit, and support for metadata in documentation.
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Babylon.js 3.2 Release Improves 3D Rendering
The Babylon.js team has announced their 3.2 release which leverages additional WebGL 2.0 features to improve its 3D rendering, further embraces modern JavaScript and TypeScript patterns, and adds more animation options and special effects.
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Elixir 1.5 Improves Developer Experience
Recently released Elixir 1.5 brings many improvements to the developer experience. An interview with José Valim, Elixir creator and maintainer.
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Elixir 1.3 Brings New Language Features, APIs, and Improved Tooling
Elixir 1.3, recently announced by José Valim, deprecates imperative assignments and adds new types and accessors, improves its Mix build tool and the ExUnit unit testing framework.
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Elixir Hits 1.1, Brings new APIs, Build-time Improvements
One year after hitting 1.0, Elixir 1.1 is out. It brings new public APIs, performance improvements, and tooling improvements. InfoQ has spoken with José Valim, Elixir’s creator.
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Phoenix Web Framework Makes 1.0 Milestone
Chris McCord has released version 1.0 of the Phoenix web framework. Written in Elixir, Phoenix implements the server-side MVC pattern and aims to combine high developer productivity with high application performance.
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WinJS 4.0 Is Compatible with AngularJS, React, Bootstrap and Knockout
With WinJS 4.0 Microsoft has focused on keeping it compatible with the latest versions of the major browsers, targeting the Universal Windows Platform (UWP), and integrating with other JavaScript frameworks.