InfoQ Homepage Methodologies Content on InfoQ
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Reinventing Organizations for Agility
Michael Sahota how to produce organizational change by inviting it and not forcing it and by using the Laloux Culture Model.
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Are You a SOLID Coder?
Steve Green introduces SOLID principles with coding examples tailored for novice and intermediate developers.
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Developing Functional Domain Models with Event Sourcing
Chris Richardson describes how to implement business logic using a domain model that is based on event sourcing. He compares and contrasts a hybrid OO/FP design with a purely functional approach.
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API Design Methodology
Mike Amundsen describes a methodology for designing Web APIs (based on the book "RESTful Web APIs") that allows to map key aspects of a business into a usable, scalable, and flexible interface.
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Build a Workplace People Love - Just Add Joy
Richard Sheridan discusses the cultural norms that remove fear and encourage experimentation, and the elimination of meetings and the rituals and ceremonies that accompany them.
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How Did We End up Here?
Trisha Gee and Todd Montgomery attack the technology industry’s sacred cows by exposing the motivations that hide behind them.
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The New Kingmakers
Nigel Runnels-Moss keynotes no what it means to be a software creator in the 21st century, and what mindset and behavior to adopt in order to evolve and thrive in our new information-packed world.
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How to Emerge
Dave Thomas keynotes on how people approach emerging technologies, many embracing the new in spite of its shortcoming, proposing to find a balance between the new and the old.
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The SenseMaker® Method
Tony Quinlan introduces the SenseMaker® method from preparing the ground through gathering experiences and qualitative material to analysis and action planning.
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Coffee, Tea or Agile
Linda Rising reflects on the need for an agile approach to work and life, the penalties of a plan-driven way pushed onto agile development, and the best ways to be happy, healthy and productive.
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Humane Representation of Thought
Bret Victor suggests how each of the human activities in which thought is externalized (conversing, presenting, reading, writing, etc) can be redesigned for a dynamic medium.
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Drunken Stumble: The Correct Way To Build Software
Garrett Smith introduces Drunken Stumble, a development method in two stages: a lean, which represents the goal of the programmer or team, and a stumble, which is a series of automatic "next steps".