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Android Studio 3.5 Aims to Be Faster and More Memory-Efficient
Coming at the end of an eight-month development cycle, Project Marble, the latest release of Android Studio, refrains from adding new major features and opts instead for improving performance and memory efficiency.
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Java on iOS and Android via Gluon
Gluon has released beta support for Java applications running natively on iOS. The result is one application and one codebase running across many devices.
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eBay Increases Listing Completion Rate by 30% by Porting Barcode Scanner to the Web With WebAssembly
EBay recently reported a positive business outcome by using WebAssembly to deliver a code scanning feature to its mobile web users. The Draft Completion Rate for sellers’ listing increased by 30% by porting the in-house C++ scanning library to WebAssembly, and using it concurrently with two competing solutions.
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Ionic CLI V5 Now with Ionic React Beta Support
The Ionic Framework team recently released the fifth major iteration of the Ionic CLI. Ionic CLI v5 features Ionic React support (beta), thus allowing developers to write Ionic applications with the React JavaScript framework and Ionic UI components. Ionic CLI v5 also comes with features aiming at a better developer experience and miscellaneous bug fixes.
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Google Open-Sources Real-Time Hand Tracking for Android and iOS
Google has open-sourced a new component for its MediaPipe framework aimed to bring real-time hand detection and tracking to mobile devices.
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Progress Announces NativeScript 6 Release
The NativeScript 6 release adds support for Vue.js and Angular 8 for creating native mobile applications with web technologies. NativeScript now also supports Progressive Web Apps (PWA), increasing the level of code reuse between web and mobile apps created with NativeScript.
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GeckoView and the New Firefox Preview for Android
Mozilla has recently released Firefox Preview to the Android Play store. It's a new iteration of the Firefox Mobile web browser that was built from scratch around GekcoView, an open-source web browsing component that is based on the Gecko browser engine
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Facebook Hermes May Significantly Reduce Boot-Time and Memory Usage in Android React Native Apps
Recently open-sourced by Facebook, JavaScript Engine Hermes aims to improve the performance of React Native Apps on Android devices, especially focusing on startup performance, download size, and memory consumption. Facebook claims are backed by initial benchmarking on Microsoft Office and Mattermost, an open source alternative to Slack.
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Improving Webapp Performance with Multi-Threading: a Study of Web Workers' Communication Overhead
Surma, Web Advocate at Google, recently published a study on the performance of postMessage, the method used by web workers to communicate. Surma concludes that while postMessage comes with some overhead, provided the payload is below a given budget, moving non-UI tasks off the main thread may result in increased overall user-perceived performance.
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Scade Aims to Enable Android App Development Using Swift
Cross Platform Swift provides the foundation for cross-platform iOS and Android app development using Swift. Its 2019 roadmap focuses on achieving feature completeness, improving productivity and usability, and enhancing communication with the Swift development community.
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OpenXR Spec Hits 1.0, Guarantees Backward-Compatibility
Backed by Epic, Microsoft, Oculus, and others, OpenXR aims to reduce fragmentation in the AR/VR space by setting an open, royalty-free standard for augmented reality (AR) and virtual reality (VR) platforms and devices. Additions to version 1.0 include better support for input subsystem, game engine editor, and loader.
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Robot Social Engineering: Brittany Postnikoff at QCon New York
At QCon New York, Brittany Postnikoff presented “Robot Social Engineering: Social Engineering Using Physical Robots”. Quoting findings from academic research literature, she demonstrated that humans can often be manipulated via robots. A core message of the talk was the need for security and privacy to be part of any robot's fundamental design.
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First Look at the Web Share API: Exposing the Native Device Sharing Capabilities to the Browser
Native device sharing is now possible within web browsers using the Web Share API that was recently released. Find out how it works and what's coming next in the full article
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Google Local Home SDK Live as a Developer Preview
Announced at Google I/O 2019, the new Local Home SDK aims to make it easier for developers to connect their home devices to Google Assistant and improve their responsiveness by running their actions locally. It is now available as a developer preview.
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Project Catalyst Brings iOS Apps to macOS
Apple recently announced project Catalyst during its WWDC. Catalyst is designed to allow developers to release iOS apps for macOS, starting with the next major release of macOS Catania.