InfoQ Homepage Mobile Content on InfoQ
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Progress Announces NativeScript 6 Release
The NativeScript 6 release adds support for Vue.js and Angular 8 for creating native mobile applications with web technologies. NativeScript now also supports Progressive Web Apps (PWA), increasing the level of code reuse between web and mobile apps created with NativeScript.
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GeckoView and the New Firefox Preview for Android
Mozilla has recently released Firefox Preview to the Android Play store. It's a new iteration of the Firefox Mobile web browser that was built from scratch around GekcoView, an open-source web browsing component that is based on the Gecko browser engine
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Facebook Hermes May Significantly Reduce Boot-Time and Memory Usage in Android React Native Apps
Recently open-sourced by Facebook, JavaScript Engine Hermes aims to improve the performance of React Native Apps on Android devices, especially focusing on startup performance, download size, and memory consumption. Facebook claims are backed by initial benchmarking on Microsoft Office and Mattermost, an open source alternative to Slack.
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Improving Webapp Performance with Multi-Threading: a Study of Web Workers' Communication Overhead
Surma, Web Advocate at Google, recently published a study on the performance of postMessage, the method used by web workers to communicate. Surma concludes that while postMessage comes with some overhead, provided the payload is below a given budget, moving non-UI tasks off the main thread may result in increased overall user-perceived performance.
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Scade Aims to Enable Android App Development Using Swift
Cross Platform Swift provides the foundation for cross-platform iOS and Android app development using Swift. Its 2019 roadmap focuses on achieving feature completeness, improving productivity and usability, and enhancing communication with the Swift development community.
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OpenXR Spec Hits 1.0, Guarantees Backward-Compatibility
Backed by Epic, Microsoft, Oculus, and others, OpenXR aims to reduce fragmentation in the AR/VR space by setting an open, royalty-free standard for augmented reality (AR) and virtual reality (VR) platforms and devices. Additions to version 1.0 include better support for input subsystem, game engine editor, and loader.
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Robot Social Engineering: Brittany Postnikoff at QCon New York
At QCon New York, Brittany Postnikoff presented “Robot Social Engineering: Social Engineering Using Physical Robots”. Quoting findings from academic research literature, she demonstrated that humans can often be manipulated via robots. A core message of the talk was the need for security and privacy to be part of any robot's fundamental design.
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First Look at the Web Share API: Exposing the Native Device Sharing Capabilities to the Browser
Native device sharing is now possible within web browsers using the Web Share API that was recently released. Find out how it works and what's coming next in the full article
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Google Local Home SDK Live as a Developer Preview
Announced at Google I/O 2019, the new Local Home SDK aims to make it easier for developers to connect their home devices to Google Assistant and improve their responsiveness by running their actions locally. It is now available as a developer preview.
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Project Catalyst Brings iOS Apps to macOS
Apple recently announced project Catalyst during its WWDC. Catalyst is designed to allow developers to release iOS apps for macOS, starting with the next major release of macOS Catania.
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Ionic Capacitor: Creating Native Applications with JavaScript
Capacitor is a new development framework by Ionic for hybrid application creation. Capacitor provides an alternative to Apache Cordova, a well-established solution first released in 2009.
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Akamai IoT Edge Connect Brings MQTT to its Serverless Edge Platform
Akamai IoT Edge Connect, part of Akamai Edge Cloud, provides a fully managed service for the operation of IoT devices with auto-scaling, failover, and data synchronization. InfoQ has spoken with Lior Netzer, vice-president and CTO of IoT at Akamai Technologies.
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Core ML 3 Extends Available Model Types, Adds On-Device Model Retrain
Announced at WWDC 2019, Core ML 3 introduces a number of new model types, many new neural network layer types, and adds support for on-device retraining of existing models using new data generated locally by the user.
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Ionic Introduces Stencil One, Targeting Fast, Reusable UI Components and Apps
The Ionic Framework’s new “Stencil One” compiles to optimized Web Components and progressive web apps. Developers may write a component once, and reuse it in any framework – Angular, React, Vue, Ember or with plain vanilla JavaScript, by adjusting the Stencil compiler options. Stencil One also provides pre-rendering, automatic component documentation, Hot Module and Style Replacement, and more.
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ARKit 3 Brings People Occlusion, Motion Capture, and More
ARKit 3, recently announced at WWDC 2019, moves further into the direction of more immersive augmented reality experiences by adding support for integrating people with virtual objects and injecting human motion into the AR experience. Other new features in ARKit 3 are multiple face tracking, support for simultaneous use of front and back camera, and collaborative sessions.