InfoQ Homepage Product Management Content on InfoQ
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The Future of Build vs. Buy
Based on his experience at Uber, Matt Ranney explores why the build or buy tradeoff is so difficult, and makes some recommendations for both vendors and users.
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Data Driven Product Development
Lyndon Maher, Paul McManus discuss data driven development, how to collect data, getting feedback, tools to use, and how to integrate a data-driven mentality into the team.
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Building the Right Thing - Lessons Learnt in Agile Product Management
Sherif Mansour shares from his experience at Atlassian building simple products using Agile product requirements, prototypes, customer interviews, and user journeys.
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Transforming a Public Sector Company: Journey to Agile
Ardita Karaj and Jason Little present their company’s journey to Agile using Lean Startup, contractor/internal coaches, culture hacking, ADKAR, Kanban, Innovation Games, and others.
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Product Ownership Is a Team Sport
Shane Hastie discusses the need for business analysis and requirements management, and showing how product ownership requires a team with a variety of skills and backgrounds to be effective.
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Size Matters! Product Management from LittleCo to BigDeal
Lisa Long talks about working with teams ranging from two people in an art gallery to three thousand spread across twelve time zones.
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Product thru the Looking Glass
Chris Matts discusses how to manage product mastery, how do we decide whether to use analysis or product management techniques, and what does an end-to-end process looks like.
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The Bad Idea Terminator
Melissa Perri presents how to destroy bad product ideas before they go to market while achieving the business goals and determining product strategy.
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Design: A Tricky Business
Hannah Tometzki shares advice from experience on going through the hurdles of project design - customers dragging their feet, rekindling waning enthusiasm and handling distractions.
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Product Ownership Is a Team Sport
Shane Hastie conducts a workshop addressing the role and skills needed in product ownership, and provides hands-on experience with some specific tools to assist with product ownership.
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Experimenting on Humans
Aviran Mordo and Talya Gendler explain how their engineering team is supporting product managers in making the right decisions and getting their product roadmap on the right path.
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The Product Design Sprint and Test-Driven Design
Alex Baldwin explains the exercises used in the 5 phases of a Design Sprint: Build, Diverge, Converge, Prototype, and Test.