InfoQ Homepage Scrum Content on InfoQ
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Are Decision Dilemmas Slowing You Down?
Gerry Kirk introduces the 7 levels of delegation by playing Delegation Poker, a game to make clear who’s responsible for what and on what level, useful to make decision making process explicit.
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The Guessing Game: Alternatives to Agile Estimation
Neil Killick proposes ways to reduce risk and uncertainty, calculate a product’s price, determine delivery dates and roadmap, do Scrum and XP without using estimates.
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First, Let's Kill All the Product Owners
Tim Berglund shares the vision of an organization without product managers with its implications and boundaries, provoking the listener to take a bold step into that direction.
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Sprints, Scala, Scale & Serendipity: Blue Sky Thinking and Washing the Pots on the Road to Success at a Technology Startup
Ian Brookes and Rob Strange recount the journey and relationship of a Tech start-up and its software development partner, with the milestones and millstones along the way.
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Product Roadmaps - What's the Use?
Angie Duncan discusses product roadmap: what it is, how it is built, who owns it, how it is used, common pitfalls, etc.
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Turbo-Charging Agile Software Development with Lean Methods
Satish Thatte introduces Scrum, Agile and Lean, then explains how Lean can be used to enhance Agile practices.
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Choosing the Right Agile Innovation Practices
Roman Pichler shares insight on Agile practices that can improve innovation, discussing the innovation stages and how product ownership, process, and project setup are influenced by uncertainty.
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Self-Organized Systems
Harrison Owen argues that human systems are open, can’t be controlled, organizational agility is a natural act, and the best thing to do is to not stay in its way.
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Agile Leadership, Get the Rhythm
Martin Harbolt discusses Agile leadership practices promoting self organized teams and finding the proper rhythm for completing Agile projects with success.
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Fast, Easy Usability Tricks for Big Product Improvements
Chris Nodder shares tips for getting a product vision, a high-level design, and a plan for the first sprints of a new product in one week.
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The Frustrated Architect
Simon Brown discusses the role of the software architect, challenging some of the current assumptions and trying to redefine it in the context of Agile development.
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Moving Back to Scrum and Scaling to Scrum of Scrums in Less than One Year
Rafael Maranzato tells the story of a team who initially failed to adopt Scrum, but they tried again, successfully adopting it and moving to Scrum of Scrums within one year.