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WebXR Arrives in Chrome 79
WebXR, the in-progress standard for virtual and augmented reality on the web, is now available in Chrome 79. After preliminary work on WebVR was superseded by WebXR, Chrome becomes the first production browser release supporting portions of the new standard.
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W3C Publishes WebXR Draft Specification for Direct Web Interaction with Immersive Hardware
The World Wide Web Consortium recently published draft specifications for WebXR. The WebXR Device API seeks to provide "the interfaces necessary to enable developers to build compelling, comfortable, and safe immersive applications on the web across a wide variety of hardware form factors".
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Three.js Releases 98 and 99 Improve WebGL Support
The two most recent releases of Three.js, the JavaScript 3D library providing renderers in Canvas 2D, SVG, CSS3D, and WebGL, introduce hundreds of refinements and improvements.
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Babylon.js 3.3 Improves Particle System and WebVR Support for 3D Games
The Babylon.js 3.3 release leverages features from the Microsoft Mixed Reality Toolkit (MRTK) to improve WebVR development and revamps its particle system controls.
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Mozilla Pushes WebXR as New Open Web API for Augmented Reality
After adding support for WebVR to Firefox, Mozilla is now working on a new API, called WebXR, to bring mixed reality to the Web. Initially announced last year, WebXR aims to replace WebVR in time and to offer a smooth transition for developers using WebVR.
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Babylon.js 3.2 Release Improves 3D Rendering
The Babylon.js team has announced their 3.2 release which leverages additional WebGL 2.0 features to improve its 3D rendering, further embraces modern JavaScript and TypeScript patterns, and adds more animation options and special effects.
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The Current Status of Browser-based Virtual Reality in HTML5
The SFHTML5 group recently had a meeting discussing HTML5 technologies for creating virtual reality experiences – WebGL, WebVR, Three.js, GLAM –, and the current development status for implementing support for them in Firefox and Chrome. The idea is to bring the entire web into the VR experience.