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  • Uno Platform Launches Hot Design, a Cross-Platform Visual Designer for .NET Apps

    Uno platform has unveiled Hot Design, a visual designer for .NET applications, as part of a suite named Uno Platform Studio. It allows developers and designers to design the app interface at runtime instead of design and development time.

  • OpenSilver 2.0 Adds VB.NET, RIA Services and Live XAML Preview

    OpenSilver 2.0, a new version of the replacement for the old Silverlight web application framework, brings support for Visual Basic.NET and RIA Services. It also updates the tooling, featuring a live XAML preview designer in Visual Studio.

  • Uno Platform Visual Studio Code Extension Introduces Mobile Debugging

    Uno Platform, a framework for building native mobile, desktop, and WebAssembly apps with C# and XAML, released a new version of the Visual Studio Code extension. The new version adds support for building mobile applications as well as debugging them directly from Visual Studio Code.

  • OpenSilver 1.1 Promises 99% of Code Compatibility with Silverlight Applications

    OpenSilver, a "plugin-free" replacement for retired Silverlight browser technology, has released an update that claims to be able to reuse 99% of existing Silverlight application code and run it in a modern browser with WebAssembly and HTML5.

  • Microsoft Releases Project Reunion 0.5 Preview

    Earlier this week, Microsoft released Project Reunion 0.5 Preview, a set of developer components and tools that unifies access to existing Win32 and UWP APIs under a single API layer, decoupled from the operating system. The new release also includes the first stable release of WinUI 3, the newest version of the native UI platform for Windows 10.

  • Visual Studio 15.7 Preview 4 Improves Git, C++ Support

    Microsoft has delivered a couple of new previews for the forthcoming Visual Studio 2017 15.7, and based on the limited size of the changes it would seem that we are nearing its formal release. As usual, the changes cover a wide range of territory- so developers should see some benefits regardless of what languages they use.

  • Avalonia Beta 1 Brings Many Improvements over WPF

    Avalonia describes itself as a “cross platform .NET UI framework inspired by WPF, with XAML, data binding, lookless controls and much more." Having just reached its first public beta, it is already showing some interesting improvements over the venerable WPF version of XAML.

  • An Early Look at Avalonia, a Cross-Platform UI Toolkit for .NET

    An often-cited hole in the .NET Core ecosystem is the lack of any true cross-platform UI toolkit. While there have been attempts at a multi-platform in the past such as Silverlight and Xamarin Forms, no one has yet achieved a full XAML-style cross-platform option. Avalonia is making the attempt with plans to support Windows, Linux (GTK), MacOS, Android and iOS. However, they need your help.

  • Microsoft Standardizes XAML across UWP and Xamarin

    Announced during BUILD 2017, Microsoft has made public the first draft of the XAML Standard, a markup dialect meant to unify how user interface elements are defined.

  • Simplifying Form Creation with XAML Power Toys

    The routine creation of XAML data entry forms can be tedious, but thanks to a new Visual Studio extension this process can be streamlined. XAML Power Toys for Visual Studio 2015 provides a way for developers to quickly create data entry forms using XAML for WPF or Xamarin forms applications. With UWP app support coming, this is an all-in-one tool that supports all major WPF use-cases.

  • Microsoft Open Sources XAML Behaviors

    XAML Behaviors have long been a frustrating part of WPF/Silverlight development. Though incredibly useful, the libraries were distributed and maintained in a strange fashion. That problem has finally been resolved with the announcement that XAML Behaviors will be open sourced and a matching NuGet package created.

  • Compile Time Bindings in Universal XAML

    Universal XAML isn’t just an application UI toolkit, it is being used throughout Windows 10 for OS programs. As such, cross-platform consistency and performance are of upmost concern. To address this, new features such as compile-time data binding has been added.

  • Changes to the Silverlight Runtime for Windows Phone

    Until now we’ve been focusing on Common XAML, but now our attention turns to Silverlight for Windows Phone. Though Common XAML (i.e. Universal Apps) is meant to eventually replace it, the Silverlight framework is still a viable option for Windows Phone developers.

  • A Q&A with the XAML Performance Leadership Team

    This panel discussion mostly covers XAML, but there are still some thoughts on its relationship to WPF and the desktop in general.

  • Introducing Common XAML UI

    Based on the WinRT API, the Common XAML UI framework will allow the same UI code to be shared on phones, tablets, desktop computers, and eventually Xbox One.

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