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  • Mob Programming - an Interview with Woody Zuill

    Woody Zuill gave a keynote on Mob Programming at the first Mob Programming Conference. He spoke to InfoQ about the common questions people ask, different ways to introduce Mob Programming, the main problem of the IT industry, the other activities where mobbing can fit, and the purpose of mobbing.

  • Becoming Software Craftsmen

    The software craftsmanship movement talks about practicing as a way to to develop programming skills to become software craftsmen. Technical practices are considered to be important, it takes time to learn them and become better programmers.

  • Advice on When to Repay Technical Debt

    An exploration of recent advice from Henrik Knibert, Ward Cunningham and Hayim Makabee on technical debt, how to make the most of it and when to pay it off.

  • Technical Practices, Systems Thinking, and Culture Matter in Agile Adoption

    Simplicity, feedback, communication, respect and courage, these eXtreme Programming (XP) values still inspire the team of the XP Days Benelux 2013 conference. InfoQ did an interview with two of the conference hosts, Merlijn van Minderhout and Pascal Van Cauwenberghe, about new developments in agile, successful agile transformations and the needs of European organizations in agile adoption.

  • Wikispeed - Doing Awesome with Agile

    Wikispeed founder Joe Justice gave a talk in Wellington, New Zealand, this week in which he spoke about the Wikispeed mission of "Rapidly Solving Problems for Social Good", starting by using agile techniques to build a 100MPG vehicle with the intent of creating a new approach to motor-vehicle manufacturing, using open-source and crowd-source approaches building on agile values and principles.

  • Survey Confirms Scaling Agile Across The Organisation Is Still A Challenge

    Forrester have recently released the results of their November 2011 Global Agile Software Application Development Online Survey in a report entitled "Survey Results: How Agile Is Your Organization?" It contains a number of interesting findings around how organisations that have adopted Agile are dealing with their implementation.

  • The Most Influential People in Agile

    A recent post by Paul Dolman-Darrall on the Value, Flow, Quality blog proposed a list of the 20 most influential people in the Agile community.

  • When to Cease Being an Agile Coach?

    Agile coach Morgan Ahlström recently turned to the Agile Coach Support mailing list to ask how to deal with an organization that said they wanted the benefits of becoming more agile, but was behaving in ways contrary to that goal.

  • The Importance of Agile Feedback Loops

    Several members of the Agile community emphasize the importance of feedback loops in the effectiveness of Agile development processes.

  • Constraints are Advantages in Disguise

    Building software is closely associated with managing a lot of constraints. These constraints might be in terms of time, money, technology, decisions, compatibility, regulatory, people, process or all of the above. Jim Bird discussed the constraints imposed by Scrum, XP and how they help in fostering creativity and building the right software.

  • Agile 2010: Where Were the Programmer-Focused Sessions?

    The Agile 2010 conference was held in Orlando from 9-14 August. A number of commentators felt there were not enough sessions focused on the technical practices and programming techniques, including Bob Martin who twittered about the lack of technical sessions. This resulted in a number of responses and the announcement of plans to launch an XP Universe conference in 2011 targeting programmers.

  • XP or Scrum, Either, Both, or Neither?

    Which is better? Scrum or XP? Is there one that is more applicable than the other or is there another alternative?

  • A Good Velocity

    Buddha Buck recently asked the Extreme Programming list if there were a velocity range that could be considered 'good' for a team of about seven people doing two-week iterations. He felt that a velocity of eight or below indicated that the team's stories might be too big. The resulting discussion provided some answers to the question, and the questions behind the question.

  • Presentation: A Tale of 2 Systems

    In this video recorded during QCon London 2008, Pete Goodliffe presents two Linux-based audio products with a complete different outcome, software design making the difference.

  • Presentation: 10 Ways to Improve Your Code

    In this presentation recorded during QCon SF 2008, Neal Ford, an architect at ThoughtWorks, shows 10 ways to write better code. This is practical advice for developers, but application architects can benefit from it too.

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