InfoQ Homepage XP Content on InfoQ
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Extreme Programming Meets Real-time Data
Tom Johnson and Gel Goldsby talk about scaling problems they encountered at Unruly, and where extreme programming values led them.
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Tackling Unwieldy Projects with XP
Joseph Rodriguez and Peter Clowes talk about the basic principles of XP.
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Hunting Unicorns - The Quest for Modern Agile
Alex Wilson and Vikki Read talk about their XP journey and how they have evolved from basic XP into a high functioning lean product development environment.
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Pair Programming
Jon Jagger takes a look at pair programming, a technique focused on the team rather than the individual, wondering why it is not more used if it as effective as some of the evidence shows.
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Back to the Future: What Ever Happened to Being eXtreme?
Rachel Davies talks about the practical experience from teams using XP for 8 years, what they dropped and what elements of XP they adapted to have better infrastructure for global development.
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How to Mix Together XP and Scrum to Enable Self Organized Teams
Cecile Diener shares her experience at eBay Europe building small self-managed teams along with their practices.
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Experience Report: Growing eXtreme Programming Teams
Rachel Davies reports on how Unruly Media is using XP and how they have adapted to increasing scalability needs.
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Methodology Patterns: a Different Approach to Create a Methodology for Your Project
Giovanni Asproni suggests that teams should not blindly embrace a methodology but rather create their own suiting their specific needs by using an approach based on patterns and pattern languages.
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XP at Unruly
Arber Pllana shares from his experience using XP at Unruly while scaling the infrastructure to handle a growing amount of traffic and data.
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Xanpan — a Personal Take on All Things Agile
Allan Kelly introduces Xanpan, a mixture of Kanban, XP, Lean and economics, focusing on teams not projects, allowing for planned and unplanned work within iterations and levels flow.
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The Guessing Game: Alternatives to Agile Estimation
Neil Killick proposes ways to reduce risk and uncertainty, calculate a product’s price, determine delivery dates and roadmap, do Scrum and XP without using estimates.
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Collaboration: At the Extremities of Extreme
Jason Ayers share the observations he made watching a team of developers collaborating in real time on the same code base, pushing XP, pair programming and continuous integration to their extremes.